11-07-2017, 11:33 AM -
RPCS3 v0.0.3-3-6782b22 Alpha
Loadable
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
U {PPU[0x1000000] Thread (main_thread) [0x009bc598]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd0001660, option=*0x0, waitForEvent=0)
U {PPU[0x1000000] Thread (main_thread) [0x00674ba0]} sys_spu TODO: Unimplemented SPU Thread options (0x2) x5
F {PPU[0x1000000] Thread (main_thread) [0x00691348]} MEM: Access violation writing location 0xd0000fe0
If you're using "Load liblv2.sprx Only" it will not even open a game window.
Loadable
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
U {PPU[0x1000000] Thread (main_thread) [0x009bc598]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd0001660, option=*0x0, waitForEvent=0)
U {PPU[0x1000000] Thread (main_thread) [0x00674ba0]} sys_spu TODO: Unimplemented SPU Thread options (0x2) x5
F {PPU[0x1000000] Thread (main_thread) [0x00691348]} MEM: Access violation writing location 0xd0000fe0
If you're using "Load liblv2.sprx Only" it will not even open a game window.