Trine [NPEB00100]
Started by BlackDaemon




4 posts in this topic
QOTSANINSOADKORN
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107 posts 22 threads Joined: Oct 2017
10-18-2017, 03:49 PM -
#3
(07-16-2017, 03:41 PM)Esppiral Wrote: It now goes ingame on latest master, runs at fixed 30fps, but hangs on the second stage, with memory acces violation error, it can be solved by setting SPU decoder to interpreter, but then it is extremely slow.

it hasn't stopped working for me yet...

30 FPS smooth , still playing... cutscenes, audio etc, all perfect so far...
VULKAN no special settings... this should be a good one with scaling probably too...
going to try 4k next...

   
   
   

   
This post was last modified: 10-18-2017, 04:14 PM by QOTSANINSOADKORN.


Messages In This Thread
RE: Trine [NPEB00100] - by BlackDaemon - 01-29-2017, 10:45 AM
RE: Trine [NPEB00100] - by digitaldude - 10-18-2017, 07:09 PM
RE: Trine [NPEB00100] - by QOTSANINSOADKORN - 11-08-2017, 08:23 AM
RE: Trine [NPEB00100] - by Esppiral - 07-16-2017, 03:41 PM
RE: Trine [NPEB00100] - by QOTSANINSOADKORN - 10-18-2017, 03:49 PM

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