09-08-2017, 05:22 PM -
RPCS3 v0.0.3-3-9a1ee9e Alpha
Intro
When you reach the following screen two things can happen, If you are running vulkan it will give a Working buffer not big enough error but with OpenGL this does not happen.
However with OpenGL the menu screen seen below will stay up even though the game is running in the background and you can even hear in-game audio and attempt to drive around completely blind.
Note: if you're using OpenGL you must LLE libvdec.sprx failing to do this gives the following error:
F {PPU[0x1000000] Thread (main_thread) [0x002d42c8]} class std::runtime_error thrown: Unknown colorMatrixType (609800596)
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellVdec.cpp:588)
Intro
When you reach the following screen two things can happen, If you are running vulkan it will give a Working buffer not big enough error but with OpenGL this does not happen.
However with OpenGL the menu screen seen below will stay up even though the game is running in the background and you can even hear in-game audio and attempt to drive around completely blind.
Note: if you're using OpenGL you must LLE libvdec.sprx failing to do this gives the following error:
F {PPU[0x1000000] Thread (main_thread) [0x002d42c8]} class std::runtime_error thrown: Unknown colorMatrixType (609800596)
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellVdec.cpp:588)
This post was last modified: 09-08-2017, 05:48 PM by Asinine.