NHL 15 [BLUS31436]
Started by Ani




24 posts in this topic
Kravicka
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162 posts 26 threads Joined: Aug 2017
08-02-2017, 12:38 AM -
#7
I am back and with me new build and news.

Vulkan: no change - EA logo ingame then white screen with sounds.

OpenGL:
Both recompilers + spu loop detection

White collor buffers - u need to get some graphic at the end, alone just crash while loading with
F {rsx::thread} class std:Confusedystem_error thrown: device or resource busy: device or resource busy

Strick rendering mode - to ''fix'' crash above and get few images with blue overlay over it and then get white screen just spamming
W {rsx::thread} RSX: Surface blit from a compressed texture
W {rsx::thread} RSX: Overlapping surface exceeds bounds; returning full surface region


Use openGL texture scaling - Now its working as on screenshots.
Interesting facts at least for me, everytime it spam just E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0) alone without this option.
As u check this option, it is posting
W {rsx::thread} RSX: Attempting to sample a currently bound depth surface @ 0xc3120000 x2
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0) x3
E {rsx::thread} RSX: FBO check failed: 0x8cd6
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
E {rsx::thread} RSX: FBO check failed: 0x8cd6

W {rsx::thread} RSX: Cache miss at address 0xC2816C00. This is gonna hurt...
W {PPU[0x100001a] Thread (DIME) [0x00bfe4dc]} sceNp: sceNpManagerGetStatus(status=*0xd0179c00) x2
W {rsx::thread} RSX: Attempting to sample a currently bound depth surface @ 0xc3ae0000

and every time this show up new frame render
________________________
Invalidate cache every frame - just adds error E {rsx::thread} RSX: Sampling of RTT region as non-2D texture! addr=0xc6853c00, Type=2, dims=256x256 x18
if not disable vertex cache selected
Disable vertex cache - seems doing nothing


at the end it crash at the same spot when 2. goalie is introduced with error F {PPU[0x1000000] Thread (main_thread) [0x011de9d0]} MEM: Access violation reading location 0x27c





white, strick, scale, recompilers with warnings

white, strick, scale, recompilers without warnings





eh -__- ^ this work just with master rpcs3-v0.0.3-2017-08-01-5b61dcdc_win64.zip
latest rpcs3-v0.0.3-2017-08-01-b3968261_win64.zip broke it again..
[Image: CwrhKKk.png]
[Image: 4m5wb2-2.png]


Messages In This Thread
RE: NHL 15 [BLUS31436] - by Annie - 07-23-2017, 02:51 PM
RE: NHL 15 [BLUS31436] - by Kravicka - 10-30-2017, 06:59 PM
RE: NHL 15 [BLUS31436] - by Voexel - 11-06-2017, 04:21 PM
RE: NHL 15 [BLUS31436] - by tricui11 - 11-09-2017, 11:24 AM
RE: NHL 15 [BLUS31436] - by Kravicka - 11-11-2017, 08:28 PM
RE: NHL 15 [BLUS31436] - by tricui11 - 11-11-2017, 10:55 PM
RE: NHL 15 [BLUS31436] - by tricui11 - 11-14-2017, 09:17 AM
RE: NHL 15 [BLUS31436] - by tricui1 - 11-16-2018, 03:26 PM
RE: NHL 15 [BLUS31436] - by icyc - 11-20-2018, 05:56 AM
RE: NHL 15 [BLUS31436] - by tricui1 - 11-22-2018, 11:26 AM
RE: NHL 15 [BLUS31436] - by connorwalks - 04-13-2019, 09:23 AM
RE: NHL 15 [BLUS31436] - by icyc - 04-20-2019, 03:37 AM
RE: NHL 15 [BLUS31436] - by CelticSpike - 11-25-2019, 09:10 PM
RE: NHL 15 [BLUS31436] - by connorwalks - 12-03-2019, 04:57 AM
RE: NHL 15 [BLUS31436] - by tricui1 - 03-14-2020, 12:36 PM
RE: NHL 15 [BLUS31436] - by connorwalks - 03-14-2020, 08:41 PM
RE: NHL 15 [BLUS31436] - by DB11574 - 06-08-2020, 12:32 AM
RE: NHL 15 [BLUS31436] - by connorwalks - 06-16-2020, 06:03 AM
RE: NHL 15 [BLUS31436] - by Kravicka - 07-23-2017, 11:28 PM
RE: NHL 15 [BLUS31436] - by GrantKane - 07-24-2017, 12:19 AM
RE: NHL 15 [BLUS31436] - by Kravicka - 07-24-2017, 01:58 AM
RE: NHL 15 [BLUS31436] - by Kravicka - 07-27-2017, 12:27 AM
RE: NHL 15 [BLUS31436] - by Annie - 07-28-2017, 05:04 PM
RE: NHL 15 [BLUS31436] - by Kravicka - 08-02-2017, 12:38 AM

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