Steins;Gate [BLJM60462]
Started by digitaldude




7 posts in this topic
MrComputerRevo
Unregistered


 
06-19-2017, 07:05 AM -
#3
The problem with this, S;G Phenogram, S;G Darling and Chaos;Head Love Chu Chu is that the code gets stuck in a loop waiting for something (haven't quite figured out what exactly). If you patch the executable to bypass this loop the game runs at 60fps but very high "internal game speed" (each second real time is like 20 seconds in-game). How can I correctly report this problem?

[Image: 6f489a401b.png]


Messages In This Thread
RE: Steins;Gate [BLJM60462] - by digitaldude - 02-07-2017, 03:37 PM
RE: Steins;Gate [BLJM60462] - by Annie - 02-12-2017, 04:24 PM
RE: Steins;Gate [BLJM60462] - by MrComputerRevo - 06-19-2017, 07:05 AM
RE: Steins;Gate [BLJM60462] - by Annie - 06-29-2017, 03:48 PM
RE: Steins;Gate [BLJM60462] - by blastprocessing - 07-16-2017, 05:00 PM
RE: Steins;Gate [BLJM60462] - by Annie - 08-01-2017, 03:07 PM
RE: Steins;Gate [BLJM60462] - by digitaldude - 08-02-2017, 03:10 PM
RE: Steins;Gate [BLJM60462] - by ssshadow - 08-02-2017, 05:13 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)