05-27-2017, 08:03 PM -
You're right goes ingame actually, made it ingame with DS4
PPU: Interpreter (fast) LLVM doesn't work
SPU: Interpreter (Precice) otherwise game hangs with error below
LLE auto
Render: Vulkan (has a minor graphic issues)
Input: DS4
my log taken with SPU ASM Jit
https://mega.nz/#!mFJlTahQ!EBceN1zr_CcPf...xb2_Qap_Bo
PPU: Interpreter (fast) LLVM doesn't work
SPU: Interpreter (Precice) otherwise game hangs with error below
LLE auto
Render: Vulkan (has a minor graphic issues)
Input: DS4
Code:
F{MFC_thread} MEM: Access violation reading location 0x0
my log taken with SPU ASM Jit
https://mega.nz/#!mFJlTahQ!EBceN1zr_CcPf...xb2_Qap_Bo