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Full Version: Overlord II Demo [NPEB90148]
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Technically reaches ingame, but because of disconnected controller warning it goes intro.

Tested in 83ffd7c.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
Automatic

Graphics

- OpenGL
- 1280x720
- Auto (Frame limit)
- VSync
- GPU texture scaling

Audio

- XAudio2

ZEROx

You're right goes ingame actually, made it ingame with DS4

PPU: Interpreter (fast) LLVM doesn't work
SPU: Interpreter (Precice) otherwise game hangs with error below

LLE auto
Render: Vulkan (has a minor graphic issues)
Input: DS4

Code:
F{MFC_thread} MEM: Access violation reading location 0x0

my log taken with SPU ASM Jit
https://mega.nz/#!mFJlTahQ!EBceN1zr_CcPf...xb2_Qap_Bo
should be close to playable or playable by now

because LLVM will work

need new report
rpcs3-v0.0.6-8445-033836d8_win64

Playable.