04-16-2017, 07:00 PM -
Goes further ingame (with graphical errors) on recent master build (5146-b8c1ab24)[fa7c6147_win64]. Using "Load automatic and manual selection" with "libfs.sprx" on OpenGL.
Vulkan and D3D12 black screen, same as before.
Textures in main menu load completely after about a minute.
Same with ingame objects.
LLVM crashes with
Vulkan and D3D12 black screen, same as before.
Textures in main menu load completely after about a minute.
Same with ingame objects.
LLVM crashes with
Code:
F {PPU[0x1000000] Thread (main_thread) [0x0064fbc0]} class std::out_of_range thrown: invalid unordered_map<K, T> key