Tales of Vesperia [NPJB90185]
Started by ps0ne




10 posts in this topic
GeniusMage
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26 posts 0 threads Joined: Aug 2017
03-24-2017, 11:30 AM -
#7
"rsx: Do not create new surfaces if address has not changed!" show some changes, but OpenGL now randomely crashes the GPU.

Screenshots:

Everything is blue(da ba dee), water is now of the right color and we can see a bit of a wall.

Menu background now works correctly...but some other things disappeared.

Red screen is still there. Flickering still happens in menus and in the intro video.

Edit:
Did some testing with Vulkan.

Menu works almost perfectly (except for the rubbish text).

"You're that ninja." (Note : this is from an endgame save, hence the party is full)

Here's a screen of early ingame, for comparison.

Here's a skit. Upper half is not displayed.

And here's the world map with its bugged menu.

Lastly, an in-battle screen.


Messages In This Thread
RE: Tales of Vesperia [NPJB90185] - by ps0ne - 12-29-2014, 02:09 PM
RE: Tales of Vesperia [NPJB90185] - by Aquanaut14 - 12-28-2017, 09:52 PM
RE: Tales of Vesperia [NPJB90185] - by onkeh - 03-08-2022, 03:46 AM
RE: Tales of Vesperia [NPJB90185] - by ssshadow - 12-29-2014, 03:31 PM
RE: Tales of Vesperia [NPJB90185] - by Ru4slan - 12-30-2014, 04:40 PM
RE: Tales of Vesperia [NPJB90185] - by GeniusMage - 03-14-2017, 10:36 AM
RE: Tales of Vesperia [NPJB90185] - by kulisse - 03-14-2017, 06:16 PM
RE: Tales of Vesperia [NPJB90185] - by ssshadow - 03-14-2017, 10:44 PM
RE: Tales of Vesperia [NPJB90185] - by GeniusMage - 03-24-2017, 11:30 AM

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