02-20-2017, 07:43 PM -
Damn, I think deleting that libTGV_v1.45.07.sprx did the trick!
Game goes ingame now, although due to graphical glitches I couldn't play it for very long to see how far it'd go.
A few observations:
RPCS3 goes through the installation process without any issues. The menus look and feel flawless. The cutscenes run at full speed as well, although I had to skip them before they reached the end, otherwise I'd get a black screen after the cutscene finished. As I've said, there are lots of graphical glitches ingame. I can control my character, however there's flickering polygons and missing objects all over the place. Nevertheless, it's impressive to see this go ingame, to say the least!
OpenGL, DirectX 12 and Vulkan all work. The game flickers a lot more for me in OpenGL and Vulkan, though (//EDIT: Seems this was a fluke. I've played with DX12 a bit more and it flickers just as much as OGL and Vulkan now). Also, once I'm ingame, the game tends to freeze randomly after a couple seconds on all renderers.
I've attached another logfile with the game freezing at the end, just after a couple seconds of gameplay. Just in case anybody's interested
Thanks for guiding me through the process, ssshadow
And here's a couple of screenshots
Game goes ingame now, although due to graphical glitches I couldn't play it for very long to see how far it'd go.
A few observations:
RPCS3 goes through the installation process without any issues. The menus look and feel flawless. The cutscenes run at full speed as well, although I had to skip them before they reached the end, otherwise I'd get a black screen after the cutscene finished. As I've said, there are lots of graphical glitches ingame. I can control my character, however there's flickering polygons and missing objects all over the place. Nevertheless, it's impressive to see this go ingame, to say the least!
OpenGL, DirectX 12 and Vulkan all work. The game flickers a lot more for me in OpenGL and Vulkan, though (//EDIT: Seems this was a fluke. I've played with DX12 a bit more and it flickers just as much as OGL and Vulkan now). Also, once I'm ingame, the game tends to freeze randomly after a couple seconds on all renderers.
I've attached another logfile with the game freezing at the end, just after a couple seconds of gameplay. Just in case anybody's interested
Thanks for guiding me through the process, ssshadow
And here's a couple of screenshots