02-10-2017, 06:14 AM -
Tested on recent master build v0.0.1-1669d0fd (PR #2352). Goes a bit further with proper codecs LLE'd, but still stuck on loading screen or crashes on shaders after intros.
LLE used
Code:
E {rsx::thread} RSX: Failed to compile shader: 0(123) : error C1115: unable to find compatible overloaded function "texture(samplerCube, vec2, float)"
F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info
-------------
0(123) : error C1115: unable to find compatible overloaded function "texture(samplerCube, vec2, float)"
(0) : error C2003: incompatible options for link
'
LLE used
Code:
- libac3dec.prx
- libac3dec2.prx
- libadec.prx
- libapostsrc_mini.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libdivxdec.prx
- libdmux.prx
- libdmuxpamf.prx
- libfiber.prx
- libfs.prx
- libl10n.prx
- libm2bcdec.prx
- libmp3dec.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx
- libsjvtd.prx
- libsmvd2.prx
- libsmvd4.prx
- libspurs_jq.prx
- libsre.prx
- libvdec.prx
- libwmadec.prx