Dishonored [BLES01674]
Started by AAKH1361




1 posts in this topic
AAKH1361
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294 posts 122 threads Joined: Aug 2017
02-08-2017, 03:24 PM -
#1
Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfs.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)

Quote:E {PPU[0x1000009] Thread (PoolThread) [0x0132068c]} cellSaveData: cellSaveDataEnableOverlay(enable=1)
F {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x0, location=0x66626660)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:135)


Messages In This Thread
RE: Dishonored [BLES01674] - by aakh1361 - 02-08-2017, 03:24 PM
RE: Dishonored [BLES01674] - by GrantKane - 12-09-2017, 03:02 AM

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