02-01-2017, 12:29 AM -
This one needs at least libsre, libsail and libl1on, see below the game trying to load modules on your log. You can LLE most of them though, so load the ones I said and try again.
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_FS)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_NETCTL)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_COMMERCE2)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_HTTP)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_SEARCH)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_MUSIC)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_TROPHY)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_GAME)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_L10N)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SAIL)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_REC)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_VIDEO_UPLOAD)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_VIDEO_EXPORT)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_OSK_EXT)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_VOICE)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SPURS)
Please do remind that this isn't plug and play and games need LLE libs loaded in order to progress - so don't report stuff without the proper LLE libraries loaded.
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_FS)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_NETCTL)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_COMMERCE2)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_HTTP)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_SEARCH)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_MUSIC)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_TROPHY)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_GAME)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_L10N)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SAIL)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_REC)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_VIDEO_UPLOAD)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_VIDEO_EXPORT)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_OSK_EXT)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_VOICE)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SPURS)
Please do remind that this isn't plug and play and games need LLE libs loaded in order to progress - so don't report stuff without the proper LLE libraries loaded.
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Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux