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Version https://github.com/RPCS3/rpcs3/commit/b7...934ebeaae6
All settings by default.
Log is attached.
This one needs at least libsre, libsail and libl1on, see below the game trying to load modules on your log. You can LLE most of them though, so load the ones I said and try again.

·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_FS)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_NETCTL)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_COMMERCE2)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_HTTP)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_SEARCH)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_MUSIC)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_TROPHY)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_GAME)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_L10N)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SAIL)

·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_REC)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_VIDEO_UPLOAD)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_VIDEO_EXPORT)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_OSK_EXT)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_VOICE)
·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SPURS)

Please do remind that this isn't plug and play and games need LLE libs loaded in order to progress - so don't report stuff without the proper LLE libraries loaded.
I'm sorry, I just want to help developers by reports. But it's difficult because there is many LLEs without knowing them for certain games.
- libsre
- libsail
- libl1on
Now it stucks on the screen of saving to HDD.
Log is attached.
Spu unimplemented instruction there sadly.

Moving to Intro.
Goes ingame, and has some minor graphical glitches. Crashes randomly.

X5460 4Ghz, GTX480, rpcs3-v0.0.4-2018-01-01-198e9dce
All stock settings. Auto libraries
[Image: 639ac3248b28e1b333fbd67d14fb64b9.png]

RPCS3 v0.0.5-6592-a36acf49d Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | AVX+ | TSX

RPCS3 v0.0.7-9201-d2fd3c6b Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.92 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18362, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 780 Ti' running on driver 441.41.0.0

stats: playable

in first time you will see some drops of frame because i boot it first time.

ingame at 29 to 30fps all the time.

log file in Attachment