01-28-2016, 01:46 AM -
(01-27-2016, 09:34 PM)ZEROx Wrote: Dante38490 how did you get ingame? even with your D3D12Formats commit it stuck with this error
in file Emu\RSX\D3D12\D3D12GSRender.cpp:453, in function D3D12GSRender::flip)
Oh yes, for this error set Frame limiter in "Off"
(01-28-2016, 12:24 AM)vlj Wrote: Committed
Github dead ^^