01-20-2016, 02:16 PM -
Quote:·E {PPU Thread[0x1] (main_thread)[0x003746b8]} cellSync: cellSyncMutexTryLock() -> CELL_SYNC_ERROR_BUSY (0x8041010a)
it shows this error while in dragon ball z and in afterburner climax... any idea why there is this error? or is it something not implemented yet :/