cellsync issue
Started by Ekaseo




6 posts in this topic
Ekaseo
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01-20-2016, 02:16 PM -
#1
Quote:·E {PPU Thread[0x1] (main_thread)[0x003746b8]} cellSync: cellSyncMutexTryLock() -> CELL_SYNC_ERROR_BUSY (0x8041010a)

it shows this error while in dragon ball z and in afterburner climax... any idea why there is this error? or is it something not implemented yet :/


Messages In This Thread
RE: cellsync issue - by Ekaseo - 01-20-2016, 02:16 PM
RE: cellsync issue - by tambre - 01-20-2016, 04:03 PM
RE: cellsync issue - by Ekaseo - 01-20-2016, 04:42 PM
RE: cellsync issue - by tambre - 01-20-2016, 05:03 PM
RE: cellsync issue - by Nekotekina - 01-20-2016, 08:43 PM
RE: cellsync issue - by Kristiqn5 - 01-20-2016, 09:07 PM
RE: cellsync issue - by Nekotekina - 01-21-2016, 12:18 AM

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