01-17-2016, 06:46 PM -
(01-17-2016, 06:31 PM)Dante38490 Wrote:(01-17-2016, 06:10 PM)tambre Wrote: How ignorant can you be? Did you even read the rules or what I (also vlj) have said earlier?Except that without the "hack" would work much less games, meme blackdeamon also use multiple hack for games that posting ...
(01-17-2016, 12:51 PM)Dante38490 Wrote: Then I just activated a feature that was disabled, I do not know why.
Then don't do it, if you don't know what you're doing.
(01-17-2016, 12:51 PM)Dante38490 Wrote: And I put something that should be like this, not as it was before.
in the end there is only one hack on PPUInterpreter.cpp
One hack that is not allowed, due to it being "aggressive", as I have explained quite a few times in the past.
I honestly hope it won't turn into the same situation, as it did on Github, where you ignored our feedback, requests, instructions and explanations.
Without the hack there would be far fewer games that would do something.
And for the line that are disabled, we should ask one who has disabled this and see if we could not be reactivated and resolved the problem.
Same for the hack "ppuinterpeter.cpp" if something is missing, it should be added to this problem as solved, so there would be no need to hack
Use hack is rather a good thing, which is to tell the developer, if it has "implémentais / was improving" this feature, this game could finally do something.
It tells them what a place focused their effort.
Yes there would be far fewer games that would work, and that isn't necessarily a bad thing. As noted in the rules, minor hacks, such as BlackDaemon's, where he often changes at most a line or couple.
And for the disabled lines, why didn't you ask in first place then? Why uncomment without investigating and finding out why it was commented in the first place?
For the hack in PPU Interpreter, as I have explained already many times before, the trap instruction is to halt processing and exit, due to a fatal problem in the processing. The exception is basically the same what would happen on a real PS3. Instead of simply disabling currently correct behaviour, you should instead find out why the trap instruction is called, and what causes it.
Hacks overall are not a good thing, they're very bad. Minor hacks are good to let developers know what areas to investigate (as noted in the rules). But for most things, we already know right now where to focus the effort.