PixelJunk Monsters [NPEA00068]
Started by Ekaseo




5 posts in this topic
tambre
Unregistered


 
12-19-2015, 12:56 PM -
#2
(12-19-2015, 12:44 PM)Ekaseo Wrote: The game goes only till main menu, then it wont progress anymore because of some spu problem which needs to be reported to a dev. Sound works too.

Settings:
PPU int 2 + spu int 2
OGL + write color buffer

LLE:
fiber
jpgdec
spurs
sre

Please put the ID of the game in brackets, and state the full name of LLE'd modules, as per the (updated) guidelines.


Messages In This Thread
RE: PixelJunk Monsters [NPEA00068] - by Ekaseo - 12-19-2015, 12:44 PM
RE: PixelJunk Monsters [NPEA00068] - by Asinine - 10-14-2017, 12:54 PM
RE: PixelJunk Monsters [NPEA00068] - by tambre - 12-19-2015, 12:56 PM
RE: PixelJunk Monsters [NPEA00068] - by Ekaseo - 12-19-2015, 01:16 PM
RE: PixelJunk Monsters [NPEA00068] - by flashmozzg - 12-19-2015, 02:23 PM
RE: PixelJunk Monsters [NPEA00068] - by tambre - 12-19-2015, 02:32 PM

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