11-23-2015, 12:25 PM -
(11-23-2015, 11:17 AM)Dante38490 Wrote:(11-23-2015, 10:07 AM)notq Wrote: I got this on both Bigpets Dx12 and Master build.
Code:E {PPU[0x12d] Thread (Trophies)[0x00aad4dc]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x12e, handle=0x12f, statusCb=*0xbeae20, arg=*0x0, options=0x1)
E {PPU[0x12d] Thread (Trophies)[0x00aad5dc]} sceNpTrophy: sceNpTrophyGetTrophyUnlockState(context=0x12e, handle=0x12f, flags=*0xd9cf18, count=*0xd00e37f0)
E {PPU[0x12d] Thread (Trophies)[0x00aad61c]} Exception: Access violation writing location 0x8
(in file ..\Utilities\Thread.cpp:1122, in function _se_translator)
hmhm, i said just press resume after paused
Don't understand what you mean. I'm pressing resume every time when/if the emu has been paused.