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NeverDead [BLES01303] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: NeverDead [BLES01303] (/showthread.php?tid=173031) |
RE: NeverDead [BLES01303] - Dante38490 - 11-01-2015 Show first Logo Konami Log RE: NeverDead [BLES01303] - notq - 11-21-2015 (11-01-2015, 06:06 PM)Dante38490 Wrote: Show first Logo Konami Did you used any hacks ? RE: NeverDead [BLES01303] - Dante38490 - 11-21-2015 (11-21-2015, 09:11 AM)notq Wrote:(11-01-2015, 06:06 PM)Dante38490 Wrote: Show first Logo Konami No, I use build master, just press resume after paused RE: NeverDead [BLES01303] - notq - 11-23-2015 (11-21-2015, 05:05 PM)Dante38490 Wrote:(11-21-2015, 09:11 AM)notq Wrote:(11-01-2015, 06:06 PM)Dante38490 Wrote: Show first Logo Konami I got this on both Bigpets Dx12 and Master build. Code: E {PPU[0x12d] Thread (Trophies)[0x00aad4dc]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x12e, handle=0x12f, statusCb=*0xbeae20, arg=*0x0, options=0x1) RE: NeverDead [BLES01303] - Dante38490 - 11-23-2015 (11-23-2015, 10:07 AM)notq Wrote: I got this on both Bigpets Dx12 and Master build. hmhm, i said just press resume after paused RE: NeverDead [BLES01303] - notq - 11-23-2015 (11-23-2015, 11:17 AM)Dante38490 Wrote:(11-23-2015, 10:07 AM)notq Wrote: I got this on both Bigpets Dx12 and Master build. Don't understand what you mean. I'm pressing resume every time when/if the emu has been paused. RE: NeverDead [BLES01303] - notq - 02-09-2017 v0.0.1-3-a1189fa RE: NeverDead [BLES01303] - notq - 02-18-2017 Stuck on that Code: E {PPU[0x100000d] Thread (fios mediathread 5) [0x00ea7000]} sys_fs: sys_fs_opendir(“/dev_bdvd/PS3_GAME/USRDIR/DLC/envs/dlc”): failed to open directory RE: NeverDead [BLES01303] - notq - 02-19-2017 rpcs3-v0.0.1-2017-02-19-47fdaf69 RE: NeverDead [BLES01303] - notq - 03-13-2017 rpcs3-v0.0.2-2017-03-13-1c8cb3b7 Like this game, especially cut-scenes)) Hang after Intro without any exceptions. |