D3D12 backend, a couple of issues
Started by Pachus




4 posts in this topic
vlj
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10-05-2015, 05:31 PM -
#4
I fixed the crash with ivec4 in dx12 in Machinarium. However, the game only display a black screen...but GL also only show a black screen.


Messages In This Thread
RE: D3D12 backend, a couple of issues - by Pachus - 09-16-2015, 10:48 AM
RE: D3D12 backend, a couple of issues - by vlj - 09-16-2015, 02:39 PM
RE: D3D12 backend, a couple of issues - by Pachus - 09-16-2015, 02:52 PM
RE: D3D12 backend, a couple of issues - by vlj - 10-05-2015, 05:31 PM
RE: D3D12 backend, a couple of issues - by Pachus - 10-05-2015, 06:40 PM

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