Super Mario War 1.8
Started by ps0ne




10 posts in this topic
ps0ne
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304 posts 59 threads Joined: Oct 2017
04-05-2014, 03:14 PM -
#3
This message was Error in PNG loading and then stop-error in log occured - write to null block.

After enabling discard write/rear errors option i get loaded more pngs and then game use cpu resources forever, it loops just after loading last png or my laptos is too slow?

I like how this emu advances, it is great project!! To make it move even further it would be good to fix PNG module for once Wink These Libpng errors appear in many homebrews unfortunately.

log
http://pastebin.com/9tCj6tc0


Messages In This Thread
RE: Super Mario War 1.8 - by ps0ne - 04-04-2014, 06:58 PM
RE: Super Mario War 1.8 - by derpf - 04-05-2014, 12:52 AM
RE: Super Mario War 1.8 - by ps0ne - 04-05-2014, 03:14 PM
RE: Super Mario War 1.8 - by ssshadow - 04-05-2014, 03:33 PM
RE: Super Mario War 1.8 - by MaXiMu - 04-05-2014, 11:55 PM
RE: Super Mario War 1.8 - by ssshadow - 04-06-2014, 08:23 AM
RE: Super Mario War 1.8 - by Ashe - 04-06-2014, 08:51 AM
RE: Super Mario War 1.8 - by MaXiMu - 04-06-2014, 10:22 AM
RE: Super Mario War 1.8 - by ps0ne - 05-17-2014, 11:20 PM
RE: Super Mario War 1.8 - by derpf - 05-18-2014, 12:04 AM
RE: Super Mario War 1.8 - by ps0ne - 12-16-2015, 10:46 PM

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