Def Jam: Icon [BLES00042]
Started by KoDa




11 posts in this topic
KoDa
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0
74 posts 24 threads Joined: Aug 2017
05-29-2017, 08:24 AM -
#1
Same as other version of game tested, shows nothing.

Testing: Minimal.

PPU: Tested with both interpreter (fast) and recompiler
SPU: Recompiler
LLEs: Auto, None and liblv2 only
'mon then!

Ryzen 5 3600 | 16Gb DDR4 3000Mhz | MSI Aero GTX 1080 8gb
KoDa
Member


0
74 posts 24 threads Joined: Aug 2017
11-05-2017, 10:40 PM -
#2
Intro - Doesn't get past this screen.

RPCS3 v0.0.3-3-6782b22 Alpha (v0.0.3-3-6706)

   


Attached Files
.gz   RPCS3.log.gz (Size: 106.29 KB / Downloads: 107)
'mon then!

Ryzen 5 3600 | 16Gb DDR4 3000Mhz | MSI Aero GTX 1080 8gb
xcedf
Member


1
15 posts 0 threads Joined: Dec 2017
01-08-2018, 04:11 AM -
#3
Game still intro, but little improvement here
game can bypass the intro FMV if using SPU ASMjit and lbvdec.sprx
SPU Fast and Precice don't work, i think they're not fast enough to bypass it even with libvdec
just before getting ingame

Code:
F {PPU[0x1000000] Thread (main_thread) [0x002d2100]} MEM: Access violation writing location 0x60

this one a regression, see my issue report
if i revert the commit which causes it, game will have another error, unfortunately can't load it with Fast or Precise


Code:
F {SPU[0x2000008] Thread (SPU Thread 1)} class std::runtime_error thrown: Branch-to-self (0x170b4)

(in file Emu\Cell\SPUASMJITRecompiler.cpp:2750)
bypassing, makes it go ingame with some graphic issues and playable fps
but like i said still an Intro on master
This post was last modified: 01-08-2018, 04:16 AM by xcedf.


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Sorcerer
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1 posts 0 threads Joined: Mar 2019
03-03-2019, 01:03 PM -
#4
lbvdec.sprx
GPU Additional Settings: Disable Vertex Cache
RAY_X
Member


0
33 posts 4 threads Joined: Sep 2018
05-03-2019, 01:41 PM -
#5
Only libvdec.sprx is required and it works not every time. Wait a video of EA HD gaming (video is stucking for 5-10 seconds on my processor). The game needs to change the status of playability to ingame.
RPCS3 v0.0.6-8056-2b4da187 Alpha | HEAD | Firmware version: 4.84

This post was last modified: 05-17-2019, 05:05 PM by Ani.


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.gz   RPCS3.log.gz (Size: 1.36 MB / Downloads: 57)
Sceptic
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5 posts 0 threads Joined: Feb 2018
11-07-2019, 02:37 PM -
#6
Using Vulkan and the added libvdec.sprx so it goes past the intro its close to perfect already. Only problem is that the custom character has some skin texture issues.
Tested at 1440p works at a pretty solid 30fps using RPCS3 Version: 0.0.7-9083-8d150575 Alpha.
yeahnardo2x
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3 posts 0 threads Joined: Mar 2018
12-05-2019, 12:27 PM -
#7
RPCS3 version:  RPCS3 v0.0.7-9186-5b9df53c

- Went Through 2hours of the game with the story mode
-DEF JAM ICON, Runs all modes with no problem that black arm glitch you see in-game fixes itself after shaders finished overall I been playing story mode and it runs great locked 30 like it did on Real PS3.

FULLY TESTED 2Hours 12-4-19

Render: Vulkan
GPU: RTX 2070 DUKE
CPU: RYZEN 2700X
32GB G.SKILL RAM

Settings
PPU & SPU Decoder: LLVM (Faster)
FW Settings: Load Auto & Manual
Addition Settings: Need to Check off (libvdec.sprx pass intro and your good to go), Write Color Buffers, Disable Vertex Cache

VIDEO Proof  gameplay: https://www.youtube.com/watch?v=Aqw73SY5...e=youtu.be
This post was last modified: 12-05-2019, 12:30 PM by yeahnardo2x.


Attached Files
.gz   RPCS3.log.gz (Size: 532 bytes / Downloads: 48)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
12-07-2019, 03:53 PM -
#8
Log is empty.
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
02-07-2020, 11:48 PM -
#9
RPCS3 v0.0.8-9528-54da9ac7 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX

Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0


stats: playable


ingame stable at 29 to 30fps all the time.


can't upload the video because of songs copyright

it's fine and no crash or freeze at all


log file and screenshots in Attachment


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.gz   RPCS3 Def Jam Icon [BLES00042].log.gz (Size: 221.8 KB / Downloads: 138)
soon
juniorff808
Member


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3 posts 0 threads Joined: Sep 2020
09-21-2020, 01:06 AM -
#10
Having some crashing issues, my comp is plenty good for it. Is the settings that yeahnardo2x posted above still the good setup for this? I was able to play for a little bit through story but it crashed and wiped my save.

Edit: with the settings above I freeze at the EA/HD opening as well. Still random crashes, but my saves are sticking finally so far.
This post was last modified: 09-21-2020, 02:28 AM by juniorff808.


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