01-16-2018, 12:35 AM -
RPCS3 v0.0.4-6324-28a96f154 Alpha | HEAD
State: Ingame
Relevant settings for best state:
PPU: fast (LLVM: crash before intros)
Renderer: Vulkan (OpenGL: just shows this)
Strict rendering mode: Enabled (Disabled: dark screen)
Notes:
-Can't see any menus, just keep pressing X when the voiceovers end to eventually get ingame.
-Can hear it go ingame on OpenGL, but can't see anything (see link above).
-Crashes within seconds of going ingame:
State: Ingame
Relevant settings for best state:
PPU: fast (LLVM: crash before intros)
Renderer: Vulkan (OpenGL: just shows this)
Strict rendering mode: Enabled (Disabled: dark screen)
Notes:
-Can't see any menus, just keep pressing X when the voiceovers end to eventually get ingame.
-Can hear it go ingame on OpenGL, but can't see anything (see link above).
-Crashes within seconds of going ingame:
Code:
·F 0:14:28.302725 {rsx::thread} class std::runtime_error thrown: [texture upload buffer] Working buffer not big enough, buffer_length=134217728 allocated=121125376 requested=8388608 guard=4194304 largest_pool=8388608
(in file c:\projects\rpcs3\rpcs3\emu\rsx\d3d12\../Common/ring_buffer_helper.h:78)
This post was last modified: 01-16-2018, 03:08 AM by burninrubber0.