Duke War!! [NPUA80789]
Started by Pillus




2 posts in this topic
Pillus
Member


0
6 posts 3 threads Joined: Oct 2017
10-12-2017, 07:45 AM -
#1
Game comes bundled with the Journey Collectors Edition as extra DLC.

It runs at 60FPS, no graphical glitches and no crashes (it is a very simple game from a gamejam).

The game has no audio for some reason, and during boot of the game, it will hang on "E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed" for a few seconds before it starts working.

I tried setting different audio settings without any luck.

Still playable to the end.


GPU:
Both OpenGL and Vulcan
Resolution 1920x1080 and 1280x720
Invalidate Cache Every Frame
Use GPU Texture Scaling
Strict Rendering Mode ON/Off
Framelimit 30/60

CPU:
LLVM
ASMJIT
Load liblv2.sprx only / Automatic
3 Preferred threads
SPU loop detection

Version:
RPCS3 v0.0.3-3-f5d450f Alpha | HEAD

Spec:
7700k
GTX 1080
16GB RAM


Attached logs if someone wanna look at the Audio issue.


Attached Files
.gz   RPCS3.log.gz (Size: 90.75 KB / Downloads: 8)
Ani
Administrator
*******


16
4,380 posts 105 threads Joined: Aug 2017
10-13-2017, 07:50 PM -
#2
Moved to Ingame because no Audio.
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digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-14-2019, 02:32 PM -
#3
rpcs3-v0.0.6-8483-b3f4cd3a_win64

Playable has audio now.


Attached Files Thumbnail(s)
   

.rar   RPCS3DukeWar.rar (Size: 77.49 KB / Downloads: 8)


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