Borderlands [NPUB30413]
Started by digitaldude




7 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-21-2017, 01:02 PM -
#1
rpcs3-v0.0.1-2017-02-21-39e58f5f_win64
money123451
Member


0
88 posts 17 threads Joined: Aug 2017
08-26-2017, 01:27 AM -
#2
build 0.0.3-3-85199e2
Goes Ingame requires load liblv2.sprx only to not crash from a memory error and strict rendering to prevent this frame rate is horrid when looking at more then just the ground or sky and crashes often see log.


Attached Files
.7z   RPCS3.log.7z (Size: 978.89 KB / Downloads: 3)
ryzen 5 1600 AF stock because lazy
RX 580 8gb stock on linux as changing any the AMDGPU settings causes odd issues
16 gigs of DDR4 at 2800mhz forgot timings they work
kubuntu 64 bit what ever the latest version is mesa drivers.

finished RDR in the emulator.
morcy
Member


1
158 posts 38 threads Joined: Aug 2017
Wink  09-26-2017, 06:10 PM -
#3
RPCS3 v0.0.3-3-8e66e71 Alpha | HEAD        0.0.3-6266
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX

ingame 5~30 fps


Attached Files
.7z   borderlands.7z (Size: 786.06 KB / Downloads: 27)
josivan88
Member


1
17 posts 1 threads Joined: Sep 2017
02-01-2018, 11:53 PM -
#4
Multiple joysticks are not recognized by emulator, impossible to activate split screen.
Testing
Member


0
43 posts 16 threads Joined: Aug 2017
01-26-2019, 04:06 PM -
#5
RPCS3 v0.0.5-7757-587fe421 Alpha | HEAD
Intel® Core™ i5-6500 CPU @ 3.20GHz | 4 Threads | 7.97 GiB RAM | AVX+ | TSX

Finished the base game
Encountered two random crashes in the first few hours but none after that.
Minor visual and audio glitches

Voice over is completely missing from prerendered cutscenes(This happened due to the console region being set to Japanese. Setting it to English fixed the voice over)
Edge of the screen gets a strange shimmering effect after visiting certain areas
The background flickers with garbage when you have a Vending machine menu open

Runs at 30FPS most of the time with certain locations dropping to 22FPS. The most intensive area is the boss fight in Salt Flats which runs at 15FPS. Prerendered cutscenes have an erratic framerate with seemingly random drops 26FPS which cause the audio in them to get cut off for a split second.

                   
.gz   bor.gz (Size: 1.95 MB / Downloads: 3)
This post was last modified: 01-30-2019, 07:06 PM by Testing.
Deminating
RPCS3 Tester


1
389 posts 106 threads Joined: Mar 2018
05-06-2019, 08:50 PM -
#6
RPCS3 v0.0.6-8077-9aa9cbf1 Alpha | HEAD | Firmware version: 4.84
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX



Playable. Runs fine like the disc versions. If SPU loop detection is on the audio will be bad while firing.
Screenshots don't go far but I've beaten the game/visited the DLC on disc version.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 937.3 KB / Downloads: 6)
finalreddituser
Member


0
1 posts 0 threads Joined: May 2019
05-08-2019, 12:53 PM -
#7
Downloaded latest version of rpcs3, with default CPU settings (aside from changing OpenGL to Vulcan) - played Borderlands and game looks broken at the very first level.

[Image: 1A5sWC.jpg]

I would not label this game as playable.
Ani
Administrator
*******


16
4,390 posts 107 threads Joined: Aug 2017
05-09-2019, 01:44 AM -
#8
Missing lots of information, what are your specs, RPCS3.log file is needed as well.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux


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