Persona 5 [NPEB02436]
Started by ssshadow




167 posts in this topic
Gunrock
Unregistered


 
07-07-2017, 07:30 PM -
#51
https://www.youtube.com/watch?v=tPpJVCJKZNo&t=0s
At this link, there is a solution for the freeze before tutorial fights. For me it worked, but after the fight the game still randomly freeze even when i ambush an enemy. But i think that if you save, restart the emulator and reload after that part the game wont freeze, i'm gonna try this tonight xD
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
07-07-2017, 08:33 PM -
#52
Updated OP with information on optimal settings and what build to use to minimize crashes.
Gunrock
Unregistered


 
07-07-2017, 09:37 PM -
#53
Hi, it's normal that the log give me all this red al orange message? I also have some graphic glitch in the menu when i use vulkan.
superwasky
Unregistered


 
07-08-2017, 07:08 AM -
#54
When I ambush and during the gun tutorial the error I got was as follows: F {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff)
(in file Emu\RSX\RSXThread.cpp:100)
Hopefully this helps! Great job getting the shaders fixed
Gunrock
Unregistered


 
07-08-2017, 05:39 PM -
#55
(07-08-2017, 07:08 AM)superwasky Wrote: When I ambush and during the gun tutorial the error I got was as follows: F {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff)
(in file Emu\RSX\RSXThread.cpp:100)
Hopefully this helps! Great job getting the shaders fixed
You have to use cheat engine; just before the fight use the speedhack and set it to 5, than the fight will start and you can go back to 1. You can bind the speedhack's settings to a hotkey so you can do it ripidly.
Blast Processing
Member


1
110 posts 21 threads Joined: Aug 2017
07-08-2017, 07:59 PM -
#56
Just another video of how the dungeons are running in this game


PastReliesOnMemories
Unregistered


 
07-09-2017, 01:02 AM -
#57
I'd have to say, fixing that bloom problem was pretty nice as it gave me about 1-2 FPS increase from a meager 2 FPS lol, but I prefer having 4-5 FPS than 1 FPS. Still, I have a major reoccurring problem in the first area (casino, yes I'm stuck there) in which after the battle and Joker jumps up to the balcony/higher level, the game freezes there. Then a brief refresh kind of happens? I don't know what happens, but closing the game and attempting to restart gives this:

---------------------------
Fatal error
---------------------------
Unhandled Win32 exception 0xC0000005.
Segfault reading location 000000010128956c at 0000000000296396.
Instruction address: 0000000000296396.
Function address: 0000000000296370 (base+0x286370).
Module name: 'rpcs3.exe'.
Module base: 0000000000010000.
RPCS3 image base: 0000000000010000.

HOW TO REPORT ERRORS: Check the FAQ, README, other sources.
Please, don't send incorrect reports. Thanks for understanding.
Press (Ctrl+C) to copy this message.
---------------------------
OK
---------------------------

Closing that message then causes RPCS3 to crash. I've been able to replicate this about 3 times now, and I can't advance unless this problem is solved... also, here's my PC specs:

Intel® Core™ i5-5200U at 2.2GHz
AMD Radeon R5 M330
8GB of RAM
Monkopeace
Unregistered


 
07-09-2017, 03:33 AM -
#58
I tried the build in OP and received the same error. all graphics are fixed though.

U {rsx::thread} sys_rsx TODO: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x102, a3=0x1, a4=0x8000010f, a5=0x0, a6=0x0)
F {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff)
(in file Emu\RSX\RSXThread.cpp:100)

CE speed hack does help. but i may just wait for my ps to ship from home or wait for updated builds for now lol
Gunrock
Unregistered


 
07-09-2017, 08:53 AM -
#59
(07-09-2017, 03:33 AM)Monkopeace Wrote: I tried the build in OP and received the same error. all graphics are fixed though.

U {rsx::thread} sys_rsx TODO: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x102, a3=0x1, a4=0x8000010f, a5=0x0, a6=0x0)
F {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff)
(in file Emu\RSX\RSXThread.cpp:100)

CE speed hack does help. but i may just wait for my ps to ship from home or wait for updated builds for now lol

Do you have skylake? Couse every people who have this problem, that i know, have skylake. Maybe this is another bug.
Monkopeace
Unregistered


 
07-09-2017, 10:30 AM -
#60
Yes.

My sys specs have been added to sig. The higher FPS adn greater resolution makes me enjoy it more but the fact that I literally cannot advance is frustrating lol.


Forum Jump:


Users browsing this thread: 9 Guest(s)