mwahaha
Unregistered
Help, I still in the forest. But, the scene only black. Like this:
And, if I tick the Loadliblv2.sprx, the other libraries under Load directory can't be ticked/greyed out. Help me.
This is my setting:
https://image.prntscr.com/image/9194847f...ca64d1.png
My PC:
Intel i5-3470 @3.2 GHZ
AMD R9 270X 2GB GDDR5
RAM 8GB
Windows 7 64 bit
Hmm, does it look better in OpenGL or Vulkan?
PPU or SPU Interpreter?
kd-11
RPCS3 Developer
0
76 posts
1 threads
Joined: Aug 2017
Note the lack of SPU binding options. Thats an outdated build.
Not only an outdated build but that externals folder has stuff it shouldn't have.
Install firmware as per the quickstart guide.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
BornInWinter
Unregistered
Latest build, frequent crashes with LLVM + ASMJIT + Automatically load required libraries.
CPU: Intel i7-2600K @3.40GHz
GPU: Geforce GTX 650 Ti
OS: Win7 x64
BornInWinter
Unregistered
It isn't just me, right? My hardware seems to fit the requirements. I even checked Ayesha, as well, and got the same issue with crashing.
Probably some emulation bug. And it was likely always there, randomly appearing or not due to other unrelated changes.
Crystal
Member
0
4 posts
0 threads
Joined: Aug 2017
(06-16-2017, 12:25 PM)ssshadow Wrote: Probably some emulation bug. And it was likely always there, randomly appearing or not due to other unrelated changes.
Thanks for your work on that.
I tested the three of Arland series, BLJM61127--Atelier Rorona: The Alchemist of Arland, BLJM60241--Atelier Totori: The Adventurer of Arland and BLJM60348--Atelier Meruru: The Apprentice of Arland.
They all randomly carshed with the emulator in 5~20 minutes after boot without any error report, which was similiar to BLAS50647--Atelier Ayesha: The Alchemist of Dusk.
Their configuration is as below--
Tested on rpcs3 v0.0.3-3-64a6fbe released at 8/29.
PPU--LLVM; SPU--ASMJIT. Automatically load required libraries.
Vulkan.
XAudio2.
i7-6700k(4.0Ghz), 970m.
Could you check with OpenGL? And attach log from OpenGL crash, if it crashes.
Crystal
Member
0
4 posts
0 threads
Joined: Aug 2017
I had tested BLJM61127--Atelier Rorona: The Alchemist of Arland with OpenGL, and other setting didn't change.
Firstly, its fps isn't stable, ranging form 10-60. Secondly, there are many graphic error. Thirdly, the game stoped after 37 minutes. But the emulator didn't crashed, which was different from that in Vulkan.
The image error and log file I will upload to onedrive. If it is unable to access, please tell me.
https://1drv.ms/f/s!AjHHosd3g8SKgpV3BrhVTNtBcPE8Dg
The other three games will be tested later.
PS: the log file is too big to open with notpad++, interesting.
(09-04-2017, 10:38 AM)ssshadow Wrote: Could you check with OpenGL? And attach log from OpenGL crash, if it crashes. BLJM60241--Atelier Totori-OpenGL
Many graphic errors. The game stoped too. But the emulator didn't crashed.
The image error and log file I will upload to onedrive.
[color=rgba(94, 50, 235, 0.9)]https://1drv.ms/f/s!AjHHosd3g8SKgpZnqjDAkatOLclNmw[/color]
BLJM60348--Atelier Meruru-OpenGL
Many graphic errors. The game stoped too. But the emulator didn't crashed.
The image error and log file I will upload to onedrive.
https://1drv.ms/f/s!AjHHosd3g8SKgpZxqVmUJE0R-ZNBmg
BLAS50647--Atelier Ayesha-OpenGL
Many graphic errors. The game stoped too. But the emulator didn't crashed.
The image error and log file I will upload to onedrive.
https://1drv.ms/f/s!AjHHosd3g8SKgpZ6KGoWfx-TA2eTeA
This post was last modified: 09-05-2017, 08:25 AM by Crystal.
|