Payday: The Heist [NPUA30073]
Started by BlackDaemon




6 posts in this topic
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
01-10-2016, 08:12 AM -
#1
Tested on recent master build. Stuck after show a few intros. Requires libSre and SpursJq LLE'd.
Code:
E {SPU[0x49] Thread (spurs1CellSpursKernel0)[0x03414]} Exception: Unknown/illegal channel (ch=2 [$SPU_WrEventAck], value=0x20)
(in file Emu\Cell\SPUThread.cpp:1156, in function SPUThread::set_ch_value)
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
02-13-2017, 05:59 AM -
#2
Tested on recent master build v0.0.1-acd9d6ff (PR #2375). Shows menus, but crashes on shaders at level loading
Code:
E {rsx::thread} RSX: Failed to compile shader: 0(98) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)"

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info
-------------
0(98) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)"
(0) : error C2003: incompatible options for link
'

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
03-13-2017, 01:45 PM -
#3
Goes Ingame before crashing when you get to first objective point.
Jusic
Member


0
10 posts 2 threads Joined: Aug 2017
08-29-2017, 02:58 PM -
#4
Payday: The Heist playable with Vulkan 30-60fps, but OpenGL has 15-30fps and bugged cloud

Vulkan:
[Image: uFcuLrP.jpg][Image: DqfL9Em.jpg]

OpenGL:
[Image: omVYtPh.jpg][Image: PjmTPC3.jpg]
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-29-2017, 04:48 PM -
#5
(08-29-2017, 02:58 PM)Jusic Wrote: Payday: The Heist playable with Vulkan 30-60fps, but OpenGL has 15-30fps and bugged cloud

needs a log before I can move.
AMMAREN
Member


0
114 posts 17 threads Joined: Aug 2017
04-03-2018, 05:59 PM -
#6
((Test on RPCS3 v0.0.5-6633-b0352d6ef Alpha))
Link Patreon for Help developer https://www.patreon.com/Nekotekina

-------------------
Better in Vulkan

--------------------
Movie   : Work..
Graphic : Work.. But Slow in Heavy graphic
Music   : Work...

Tongue
The log file:-
https://mega.nz/#!EANHHbyK!Gwb7-o-9JDBE1...0ehTrxgwxA

___________________________________
CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (2666 MHz)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
04-08-2018, 08:51 PM -
#7
Playable as of https://forums.rpcs3.net/thread-198429.html fps never went below 60 for that user as well.


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