Wet [BLES00707]
Started by GrantKane




16 posts in this topic
M9k
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6 posts 0 threads Joined: Sep 2017
01-27-2019, 08:02 PM -
#11
(01-22-2019, 02:34 AM)[4K]Emu-Gaming Wrote: Intel® Core™ i7-4790K CPU @ 4.00GHz | 8 Threads | 31.95 GiB RAM | AVX+
(My CPU is overclocked to 4.7GHz.)

Yep I'm getting memory access violation too, but randomly. 
Code:
{PPU[0x1000015] Thread (During Anim SPU Task Thread) [0x008989f8]} MEM: Access violation reading location 0x3d

I've attached a log below.

Same problem for me, but with a 6500U.
[4K]Emu-Gaming
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4 posts 0 threads Joined: Dec 2018
01-28-2019, 10:20 PM -
#12
(01-27-2019, 08:02 PM)M9k Wrote:
(01-22-2019, 02:34 AM)[4K]Emu-Gaming Wrote: Intel® Core™ i7-4790K CPU @ 4.00GHz | 8 Threads | 31.95 GiB RAM | AVX+
(My CPU is overclocked to 4.7GHz.)

Yep I'm getting memory access violation too, but randomly. 
Code:
{PPU[0x1000015] Thread (During Anim SPU Task Thread) [0x008989f8]} MEM: Access violation reading location 0x3d

I've attached a log below.

Same problem for me, but with a 6500U.
I noticed it doesn't happen if you use PPU Interpreter (Fast), if you use PPU LLVM Recompiler the chances of getting that error comes back.

See if that helps with you. But the FPS will be significantly lower than LLVM. I lose about 13FPS.
pit80
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32 posts 3 threads Joined: Sep 2017
07-18-2019, 06:43 PM -
#13
hmmmm really strange why it playable status then?
Also randomly freezes .. Sometimes just freeze, sometimes crash with error nvoglv64.dll
I think it suppose to be in-game status.
Asinine
Moderator
*****


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2,060 posts 83 threads Joined: Aug 2017
07-29-2019, 10:29 PM -
#14
RPCS3 v0.0.6-8424-65134f73 Alpha
Yeah the playable report here isn't good, i tried it and its not stable. Moving back to ingame.
If anyone's wondering why it was moved to ingame, the playable report was done on the other Disc ID in the other thread.
ruthan
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9 posts 0 threads Joined: Sep 2017
02-23-2021, 06:44 PM -
#15
Im not claiming that is fully stable etc, but im time to time trying this game and today i was first time able to actually play it and first section was running fine..

Here is log:
https://www.dropbox.com/s/zuaozydtsxtizs...3.zip?dl=0

Played a bit more and got some freeze:
F {PPU[0x1000015] Thread (During Anim SPU Task Thread) [0x00a568d0]} VM: Access violation writing location 0xc (unmapped memory) [type=u32]
This post was last modified: 02-23-2021, 06:57 PM by ruthan.
daninthemix
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6 posts 1 threads Joined: Dec 2017
07-14-2021, 04:52 PM -
#16
Just played through the entire game (BLUS version) without crashes, glitches or other issues. Ran at full speed. Game is certainly playable, and in fact seems perfect to me.
JBW89
Member


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80 posts 59 threads Joined: Jan 2022
Shocked  01-31-2022, 10:12 PM -
#17
- SYS: RPCS3 v0.0.20-13248-7977fbb9 Alpha | HEAD
- SYS: AMD Ryzen 5 5600H with Radeon Graphics | 12 Threads | 31.86 GiB RAM | TSC: 3.294GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 22000, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 3060 Laptop GPU' running on driver 472.56.0.0
- SYS: Firmware version: 4.88




WET [BLES00707]

playable ! action scenes 5-20 fps otherwise 30fps!

some graphic errors or objects not loaded

Ingame


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.gz   RPCS3.log.gz (Size: 3.46 MB / Downloads: 8)


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