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RPCS3 v0.0.2-3-1b5a479 Alpha
Loadable with the pull request 3366
Fatal error:
F {PPU[0x1000011] Thread (GFX Raw SPU Interrupt PPU Thread) [0x009ab9b0]} MEM: Access violation writing location 0xd0115f90
Video:
https://youtu.be/MgNPST0LZ-U
RPCS3 v0.0.4-6109-de465cb9 Alpha | HEAD
Black screen only.
Quote:·F 0:11:48.807460 {PPU[0x1000011] Thread (GFX Raw SPU Interrupt PPU Thread) [0x009ab9b0]} MEM: Access violation writing location 0xd0112f90
Ingame
RPCS3 v0.0.5-6500-7bbadfd08 Alpha

using VULKAN
"Strict rendering mode" fixed flickering black background,
but there are still some serious graphical glitches

Video:  
https://streamable.com/yvhch

EDIT: added missing log files
Missing log files
Moving to Ingame, thanks for updating your post.
I was doing some testing and still getting memory access violation writing location with strict rendering mode on. Just was wondering if this game went back to ingame. Freezes when trying to start a new game.
Didn't happen for me on the latest build of RPCS3, still working okay here, i started a new game with no problems. Maybe you just got unlucky, try again?
(01-14-2019, 09:13 AM)Asinine Wrote: [ -> ]Didn't happen for me on the latest build of RPCS3, still working okay here, i started a new game with no problems. Maybe you just got unlucky, try again?

RPCS3 v0.0.5-7729-f19fd232 Alpha | HEAD

Intel® Core™ i7-6700HQ CPU @ 2.60GHz | 8 Threads | 15.94 GiB RAM | AVX+ | TSX

So i got to play the first three minutes. The game for me will freeze at random points and stay like that until i exit.  Sometimes i can go alittle farther. I wonder if its my computer not good enough or just the emulator being alpha. i can provide a log if you think it would help. just curious really if its software or hardware. thanks
Intel® Core™ i7-4790K CPU @ 4.00GHz | 8 Threads | 31.95 GiB RAM | AVX+
(My CPU is overclocked to 4.7GHz.)

Yep I'm getting memory access violation too, but randomly. 
Code:
{PPU[0x1000015] Thread (During Anim SPU Task Thread) [0x008989f8]} MEM: Access violation reading location 0x3d

I've attached a log below.
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