Sly Cooper: Thieves in Time [BCES01284]
Started by notq




16 posts in this topic
Ani
Administrator
*******


16
4,387 posts 106 threads Joined: Aug 2017
10-19-2020, 01:38 PM -
#11
Now they work
Heads up, if you use 7-zip with LZMA2 Ultra compression instead of rar the logs will compress much better
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
tricui1
Member


0
24 posts 0 threads Joined: Sep 2017
10-24-2021, 02:29 AM -
#12
[Image: sly.png]
i can't walk through this stage; i pressing buttons but nothing happens, please help me
[Image: q62z68-6.png]
Vallotin
Member


0
3 posts 0 threads Joined: Jun 2022
06-21-2022, 09:52 AM -
#13
Game works mostly fine, but in and after episode 3 most flaming lanters/torchs show only weird shapes and in shapes are different places of map. Same happens in hide-out animation atleast in episode 3. Sometimes game just bugs and don't continue at all, but restarting the game will fix the problem. Little fps drops here and there but doesn't bother gaming at all. Hope you guys can fix that!

Playing with r5800x, 3070ti and 32gb ram. Running with preferred settings and administrator.
This post was last modified: 06-30-2022, 03:57 AM by Vallotin.
Vallotin
Member


0
3 posts 0 threads Joined: Jun 2022
06-30-2022, 04:38 AM -
#14
With the new geforce 516.59 driver. Fps just stays at 3 and doesnt move at all. Here's the log what i get. Asus tuf 3070ti

U SPU TODO: [__spu-0x06050-kfttKY5vH7TNcbjgUSe0wj3mc6ud:0x063e0] Unmatched spu_fi found
U SPU TODO: [__spu-0x08cb0-R708uPsAke6QUHiqad3amamoiYAJ:0x08f3c] Unmatched spu_fi found
S SPU: SPU Runtime: Built 7911 functions.
U sys_prx TODO: _sys_prx_register_module(name=“cellProcessElf”, opt=*0xd0010ce0)
S PPU: LLVM: Loaded module v5-kusa-1z3Pyu8YVnnorJiQ2hfu1e-00001G-znver3.obj
S sys_prx: Loaded module: “/dev_flash/sys/external/libsysmodule.sprx” (id=0x23000b00)
U sys_ss TODO: sys_ss_access_control_engine(pkg_id=0x1, a2=0x1, a3=0xd0010a50)
E SYS: 'sys_ss_access_control_engine' failed with 0x80010003 : CELL_ENOSYS [1]
U sys_ss TODO: sys_ss_access_control_engine(pkg_id=0x2, a2=0xd0010a50, a3=0x0)
S PPU: LLVM: Loaded module v5-kusa-gcM4nWFSwu8gWmxttKwbs9-00001G-znver3.obj
S sys_prx: Loaded module: “/dev_flash/sys/external/libgcm_sys.sprx” (id=0x23000e00)
S PPU: LLVM: Loaded module v5-kusa-GsbjiwC5Sm3exFcR5udHpE-00001G-znver3.obj
S PPU: LLVM: Loaded module v5-kusa-gRWSbPdZHFQq5essKqQVjk-00001G-znver3.obj
S sys_prx: Loaded module: “/dev_flash/sys/external/libsre.sprx” (id=0x23001100)
S PPU: LLVM: Loaded module v5-kusa-fLV79QqHgPi90UziTsWrHo-00001G-znver3.obj
S sys_prx: Loaded module: “/dev_flash/sys/external/libfs.sprx” (id=0x23001200)
U sys_prx TODO: _sys_prx_register_module(name=“_sysProcessElf”, opt=*0xd0010df0)
S PPU: LLVM: Loaded module v5-kusa-GidnR56pzgun0Z5aqipN0L-00001G-znver3.obj
S sys_prx: Loaded module: “/dev_flash/sys/external/libusbd.sprx” (id=0x23003d00)
S PPU: LLVM: Loaded module v5-kusa-ZAhea3FFhakpfMa36ZvaNx-00001G-znver3.obj
S sys_prx: Loaded module: “/dev_flash/sys/external/librtc.sprx” (id=0x23003f00)
U sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0) x2
S cellSysutil: Mounted existing cache at C:/Users/thevi/Downloads/rpcs3/dev_hdd1//caches/BCES01284_BCES01284/
E RSX: nv406e:Confusedemaphore_acquire has timed out. semaphore_address=0x40000030
S PPU: LLVM: Loaded module v5-kusa-t1xTtC1PVoW6Jh636RxJVQ-00001G-znver3.obj
S PPU: LLVM: Loaded module v5-kusa-2wS6UCQGvL8KpqZwEg6HX7-00001G-znver3.obj
S sys_prx: Loaded module: “/dev_flash/sys/external/libnet.sprx” (id=0x2300b400)
U sys_net TODO: sys_net_infoctl(cmd=53, arg=*0xd00106e8)
E sys_net: Socket error EINVAL
E SYS: 'sys_net_bnet_setsockopt' failed with 0xffffffea : -SYS_NET_EINVAL [1]
E SYS: 'sceNp2Init' failed with 0x8002aa02 : SCE_NP_ERROR_ALREADY_INITIALIZED [1]
S PPU: LLVM: Loaded module v5-kusa-T0yc4puuUt97sdUPwETwiL-00001G-znver3.obj
S PPU: LLVM: Loaded module v5-kusa-YTRMYjrWSfWSmMfSsnQzxC-00001G-znver3.obj
S PPU: LLVM: Loaded module v5-kusa-i6Rq08v2RnWFY8RGGvqnaz-00001G-znver3.obj
S sys_prx: Loaded module: “/dev_flash/sys/external/libssl.sprx” (id=0x2300c800)
S PPU: LLVM: Loaded module v5-kusa-EdCH7Q57Fuzcspi7ocr35g-00001G-znver3.obj
S PPU: LLVM: Loaded module v5-kusa-kArjaxn37te140ZoiY8EFq-00001G-znver3.obj
S PPU: LLVM: Loaded module v5-kusa-sMnFN1f6zVuQeQxJeR8atQ-00001G-znver3.obj
S sys_prx: Loaded module: “/dev_flash/sys/external/libhttp.sprx” (id=0x2300cb00)
E SYS: 'cellAudioInit' failed with 0x80310701 : CELL_AUDIO_ERROR_ALREADY_INIT [1]
E SYS: 'cellNetCtlGetInfo' failed with 0x80130108 : CELL_NET_CTL_ERROR_NOT_CONNECTED [1]
U sys_net TODO: sys_net_infoctl(cmd=53, arg=*0xd00e44b8)
E SYS: 'sys_net_bnet_connect' failed with 0xffffffdc : -SYS_NET_EINPROGRESS [1]
E sys_net: Socket error ENETUNREACH
E SYS: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/Levels/UI/Frontend/NavGraph.bfx_res” [1]
E SYS: 'sys_net_bnet_connect' failed with 0xffffffdc : -SYS_NET_EINPROGRESS [2]
E sys_net: Socket error ENETUNREACH
E SYS: 'sys_net_bnet_connect' failed with 0xffffffdc : -SYS_NET_EINPROGRESS [3]
E sys_net: CLOSE x3
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x21
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x14
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x21
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x10
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x7
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x3
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x61
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x3
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x7
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x12
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x3
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x13
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x35
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x10
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE x24
E sys_net: Socket error ENETUNREACH
E sys_net: CLOSE
E sys_net: Socket error ENETUNREACH x99
E sys_net: Socket error EALREADY
E SYS: 'sys_net_bnet_connect' failed with 0xffffffdb : -SYS_NET_EALREADY [1]
E sys_net: Socket error ENETUNREACH x93
E sys_net: CLOSE
E sys_net: Socket error ENETUNREACH x316
U sys_net TODO: sys_net_abort(type=3, arg=0x1000018, flags=0x0)
E SYS: 'cellPadSetActDirect' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [1]
E SYS: 'cellPadSetActDirect' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [2]
E SYS: 'cellPadSetActDirect' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [3]
E SYS: 'sys_event_flag_destroy' failed with 0x8001000a : CELL_EBUSY [1]
S sys_prx: _sys_prx_unload_module(id=0x23003d00, flags=0x0, pOpt=*0x0): name='libusbd.sprx'
S sys_prx: _sys_prx_unload_module(id=0x23003e00, flags=0x0, pOpt=*0x0): name='libsysutil_avconf_ext.sprx'
S sys_prx: _sys_prx_unload_module(id=0x23004000, flags=0x0, pOpt=*0x0): name='libsysutil_game.sprx'
U PPU TODO: Unimplemented syscall syscall_988 -> CELL_OK (r3=0x1, r4=0x0, r5=0x0, r6=0x0, r7=0xd0010984, r8=0x14814f0, r9=0x0, r10=0x1000000)
S sys_process: Process finished
E SYS: Stat: 'cellPadSetActDirect' failed with 0x80121107 : CELL_PAD_ERROR_NO_DEVICE [x6]
E SYS: Stat: 'sys_net_bnet_connect' failed with 0xffffffdc : -SYS_NET_EINPROGRESS [x761]
yurinator557
RPCS3 Tester


4
377 posts 44 threads Joined: Jul 2019
06-30-2022, 09:52 AM -
#15
Known regression, if you adjusted the driver wakeup delay then change it back to 1us or downgrade the drivers
Vallotin
Member


0
3 posts 0 threads Joined: Jun 2022
07-01-2022, 03:41 AM -
#16
(06-30-2022, 09:52 AM)yurinator557 Wrote: Known regression, if you adjusted the driver wakeup delay then change it back to 1us or downgrade the drivers

Yeah i saw that. I'm pretty new to use rpcs3, so i didn't know that!  Big Grin Hope you guys can fix all fire rendering issue in time!
Jenkoo
Member


0
2 posts 1 threads Joined: Aug 2019
08-27-2023, 02:54 PM -
#17
Hi, I'm new to rpcs3, so I apologize if this is a stupid question.

I am having some issues with my copy of Sly Cooper: Thieves in Time (BCES01284). It doesn't seem the game wants to get beyond the sly cooper logo loading screen, right at the very start of the game.

I don't know what causes this; maybe it's because this game is not compatible with intel processors? 

Anyways, here's my log, hope it helps  Smile (I'll spare you of all the .obj files that are loading in.): 

U sys_prx TODO: _sys_prx_register_module(name=“cellProcessElf”, opt=*0xd0010c90)
U sys_ss TODO: sys_ss_access_control_engine(pkg_id=0x1, a2=0x1, a3=0xd0010a00)
E SYS: 'sys_ss_access_control_engine' failed with 0x80010003 : CELL_ENOSYS [1]
U sys_ss TODO: sys_ss_access_control_engine(pkg_id=0x2, a2=0xd0010a00, a3=0x0)
U sys_prx TODO: _sys_prx_register_module(name=“_sysProcessElf”, opt=*0xd0010da0)
U sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0) x2
S cellSysutil: Mounted existing cache at C:/Users/Jonas/Downloads/RPCS3/dev_hdd1//caches/BCES01284_BCES01284/


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