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Sly Cooper: Thieves in Time [BCES01284] - Printable Version

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+--- Thread: Sly Cooper: Thieves in Time [BCES01284] (/showthread.php?tid=173722)

Pages: 1 2


RE: Sly Cooper: Thieves in Time [BCES01284] - notq - 12-16-2015

Need to pushed resume button a lot of times for that intro.

rpcs3-v0.0.0.6-261-g5670488-win_x64 DX12+LLE

LLE libs
  • CellFiber
  • CellSail
  • CellSpurs
  • CellSre



RE: Sly Cooper: Thieves in Time [BCES01284] - notq - 12-24-2015

rpcs3-v0.0.0.6-306-g0e03458-win_x64

LLE libs

CellFiber
CellPngDec
CellSail
CellSpurs
CellSre



RE: Sly Cooper: Thieves in Time [BCES01284] - notq - 01-13-2016

Very first dynamic logo after start game that not shows before in previous version of emu.



RE: Sly Cooper: Thieves in Time [BCES01284] - GrantKane - 05-17-2017

RPCS3 v0.0.2-3-2845617 Alpha
Black screen when starting a new game.



RE: Sly Cooper: Thieves in Time [BCES01284] - Asinine - 12-23-2017

RPCS3 v0.0.4-6269-58d8d126 Alpha
Ingame, no longer requires libaudio.sprx so audio works now as well!


RE: Sly Cooper: Thieves in Time [BCES01284] - Joepioso - 02-01-2020

I have tried everything and i cant get it to work above 10-15fps with huge audio stutters
Is there any way to get it running smoothly? I have been trying everything for about 2 hours
I have an gtx1060 and i5 6500, that should be good enough right? At least I saw another post on the us version (which i have also tried) and he/she got 40 fps and played through the whole game fine


RE: Sly Cooper: Thieves in Time [BCES01284] - Bromacia - 02-19-2020

Hello,

RPCS3 v0.0.8-9612 5c42d29c Alpha

Game is frezing after ~5min. Tried multiple configuration but still. Vulkan and OGL does not change.
Ignoring that game is running at 30fps in first level.


Using Shadow Boost configuration (Intel 8 core, 12gb, GTX1080)

EDIT : With correct configuration game no longer freeze. But FPS are still too low in second level (japan)


RE: Sly Cooper: Thieves in Time [BCES01284] - skein0ne - 10-18-2020

Fully playable as of RPCS3 Version: 0.0.12-11014-40558e7a Alpha.

see:
Full walkthrough footage (it was completed in two sittings): https://youtu.be/DohACT_i-Ac

and attached log file

Testing note: if you skip cutscene or restart encounter too quickly the game softlocks on the following loading screen sometimes. you have to wait until the confirmation box shows up fully ( half a second from the moment you are able to confirm to avoid it completely).


RE: Sly Cooper: Thieves in Time [BCES01284] - Ani - 10-18-2020

The log file you uploaded doesn't extract, verify that it's not corrupt


RE: Sly Cooper: Thieves in Time [BCES01284] - skein0ne - 10-19-2020

(10-18-2020, 08:10 PM)Ani Wrote: The log file you uploaded doesn't extract, verify that it's not corrupt

Here. Should be ok. Log 1 and 3 are split into 2 parts. extract both of each log at a time.

(There are 3 logs because there were 2 random crashes of rpcs3 during the walkthrough in chapter 3)