PlayStation All-Stars Battle Royale Prototype [BLUS00001]
Started by FlexBy




0 posts in this topic
FlexBy
RPCS3 Tester


5
567 posts 353 threads Joined: Nov 2021
01-31-2023, 09:30 PM -
#1
RPCS3 v0.0.26-14637-c471120a Alpha | master | FW 4.88 | Windows 10 22H2
AMD Ryzen 5 3600 | 12 Threads | 31.93 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (527.56)


Playable
Ani said that prototypes etc are fine to report as long as they have proper unique game ID. This version was built over a year before the full game release, it contains 2 maps and 4 playable characters also a debug menu. Since there's no AI you can only play with your friends up to 4 players (there's a setting in debug menu that may allow for 8 players). Compared to full release it's missing a lot of content and runs way better, you can easily play it at 120FPS (even more but using debug menu will be a pain) if you set vblank to 120 and gamespeed to 0.500 (clock scale may work) using debug menu, highest i got was ~230FPS .


Attached Files Thumbnail(s)
                       
   

.gz   RPCS3.log.gz (Size: 240.99 KB / Downloads: 2)
balls



Forum Jump:


Users browsing this thread: 1 Guest(s)