PlayStation All-Stars Battle Royale Prototype [BLUS00001] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=19) +--- Thread: PlayStation All-Stars Battle Royale Prototype [BLUS00001] (/showthread.php?tid=205788) |
PlayStation All-Stars Battle Royale Prototype [BLUS00001] - FlexBy - 01-31-2023 RPCS3 v0.0.26-14637-c471120a Alpha | master | FW 4.88 | Windows 10 22H2 AMD Ryzen 5 3600 | 12 Threads | 31.93 GiB RAM | AVX+ | FMA3 GPU: NVIDIA GeForce RTX 3060 Ti (527.56) Playable Ani said that prototypes etc are fine to report as long as they have proper unique game ID. This version was built over a year before the full game release, it contains 2 maps and 4 playable characters also a debug menu. Since there's no AI you can only play with your friends up to 4 players (there's a setting in debug menu that may allow for 8 players). Compared to full release it's missing a lot of content and runs way better, you can easily play it at 120FPS (even more but using debug menu will be a pain) if you set vblank to 120 and gamespeed to 0.500 (clock scale may work) using debug menu, highest i got was ~230FPS . |