Infamous 2 [BCUS98125] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: Infamous 2 [BCUS98125] (/showthread.php?tid=206903) |
Infamous 2 [BCUS98125] - mdav9609 - 12-12-2023 Increasing the resolution scale to anything above 100% is causing the attached issue with missing graphics on faces and other parts of the character models. I have tried increasing the resolution threshold settings to all options above default but no change. I have also tried using Bilinear and Fidelity FX for the output scaling option. The results are the same. I am using the recommended settings on the wiki page except for the one mentioned on the debug page. Tried setting the frame limit to 60 or auto but no effect. I have tried various other settings as well but the only way I have found to eliminate the issue is to return to a 100% resolution scale. Confirmed the same issue occurs in OpenGL. Hoping there is some sort of solution here since the resolution scale works in pretty much any other game I have tried such as the Resistance series, Killzone series (with the disable MLAA canary patch enabled), MGS4 and Ratchet and Clank Future trilogy. Let me know if I can provide more information. Thanks! Screenshots (too big to upload): https://i.imgur.com/W0iGrDI.jpg https://i.imgur.com/ghZqe7T.jpg https://i.imgur.com/ugnjR5s.jpg RPCS3 Version: 0.0.29-15792-96e5a290 Alpha | master OS: Windows 11 CPU: AMD Ryzen 9 7900X GPU: Nvidia RTX 4090 (MSI Gaming Trio) - Driver version 546.01 RAM: 64GB DDR5 Corsair Vengeance XMP 5200mhz Monitor: 4K Gigabyte Aorus FV43U connected over display port. Full bandwidth supporting 144hz, RGB 10bit, and HDR together. SSD: Gigabyte Aorus Gen 4 7000s |