Muvluv Alternative Total Eclipse Trial Verison [NPJB90608] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Muvluv Alternative Total Eclipse Trial Verison [NPJB90608] (/showthread.php?tid=205792) |
Muvluv Alternative Total Eclipse Trial Verison [NPJB90608] - nickrossman39 - 01-31-2023 RPCS3 v0.0.26-14637-c471120a Alpha | master | FW 4.88 | 5.15.85-1-MANJARO AMD Ryzen 5 2600 | 12 Threads | 15.95 GiB RAM | AVX+ | FMA3 GPU: NVIDIA GeForce RTX 3060 Ti (526.47) Ingame. Using fast forward function on multiple visual novel clips causes this in the log: E RSX: Cannot invalidate a currently bound render target! x3 E RSX: Excluded region overlaps with flushed surface! x16610 Then the game crashes. F {RSX [0x00c5bfc]} SIG: Thread terminated due to fatal error: Verification failed (in file ../rpcs3/Emu/RSX/VK/VKTextureCache.cpp:823, in function create_new_texture) (errno=110=Connection timed out) Note: Needs Write colour buffers to fix some graphical issues. Also, This happens when viewing the game normally so properly a regression. Also, cause a graphical issue as well when this happens Original name: マブラヴ オルタネイティヴ トータル・イクリプス体験版 |