MacOS Vulkan Support - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Community (https://forums.rpcs3.net/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=16) +--- Thread: MacOS Vulkan Support (/showthread.php?tid=198191) |
MacOS Vulkan Support - caiot5 - 03-07-2018 Greetings, I know that the official statement of the absence of a version with support for macOS is that it can't either support OpenGL 4.3 or Vulkan. By the way, there's news regarding Vulkan support on OSX: http://news.softpedia.com/news/vulkan-support-is-finally-coming-to-apple-s-macos-and-ios-operating-systems-519958.shtml Considering the news above, do you think it will be possible to compile RPCS3 for macOS anytime soon? Cheers, Caio RE: MacOS Vulkan Support - Ani - 03-07-2018 You can compile already and use the Null Render. Early tests showed that current Vulkan support on macOS won't work as it's missing crucial extensions that are required for most console emulators, so it will have to evolve further before can actually support it. RE: MacOS Vulkan Support - caiot5 - 03-07-2018 (03-07-2018, 03:42 PM)Ani Wrote: You can compile already and use the Null Render. Oh crap! So I guess I will have to wait. Thank you very much for your response! |