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MacOS Vulkan Support - Printable Version

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MacOS Vulkan Support - caiot5 - 03-07-2018

Greetings,

I know that the official statement of the absence of a version with support for macOS is that it can't either support OpenGL 4.3 or Vulkan.
By the way, there's news regarding Vulkan support on OSX:
http://news.softpedia.com/news/vulkan-support-is-finally-coming-to-apple-s-macos-and-ios-operating-systems-519958.shtml

Considering the news above, do you think it will be possible to compile RPCS3 for macOS anytime soon?

Cheers,
Caio


RE: MacOS Vulkan Support - Ani - 03-07-2018

You can compile already and use the Null Render.

Early tests showed that current Vulkan support on macOS won't work as it's missing crucial extensions that are required for most console emulators, so it will have to evolve further before can actually support it.


RE: MacOS Vulkan Support - caiot5 - 03-07-2018

(03-07-2018, 03:42 PM)Ani Wrote: You can compile already and use the Null Render.

Early tests showed that current Vulkan support on macOS won't work as it's missing crucial extensions that are required for most console emulators, so it will have to evolve further before can actually support it.

Oh crap! So I guess I will have to wait.   Sad

Thank you very much for your response!