Spec Ops: The Line [BLES01157] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Spec Ops: The Line [BLES01157] (/showthread.php?tid=182575) |
RE: Spec Ops: The Line [BLES01157] - GrantKane - 03-30-2017 RPCS3 v0.0.2-3-c4066b9 Alpha White screen only. RE: Spec Ops: The Line [BLES01157] - GrantKane - 11-12-2017 RPCS3 v0.0.3-3-8fc9862 Alpha | HEAD Ingame with graphic bugs. RE: Spec Ops: The Line [BLES01157] - counter185 - 07-04-2020 RPCS3 v0.0.11-10617-f1b1c905 Alpha Playable (Unreal Engine 3 game) Specs: i5-6500 GTX 1660 RAM 16 GB DDR4 I played through most of the game and I can safely say that at 720p everything renders fine Increasing the resolution scale to 1080p also improves the game's UI font resolution. And because it's a UE3 game, if you set VBlank frequency to 120Hz the game will run at 60 FPS, you need a strong CPU for that though (my quad core 3.2GHz rarely hit 60) Also thanks to UE3, the gamespeed is always correct no matter how many FPS you're running at. Bugs: - Setting 150% resolution scale introduces these red graphical glitches at the start of Chapter 4 (screenshot below) - Too much motion blur when aiming (this may not actually be a bug, this game loves its motion blur even on console) RE: Spec Ops: The Line [BLES01157] - jerdabile87 - 09-23-2020 is the sound ok now? last time I played it, it was laggy as hell |