Hyperdimension Neptune [BLJM60247] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Hyperdimension Neptune [BLJM60247] (/showthread.php?tid=165037) |
Hyperdimension Neptune [BLJM60247] - Nekotekina - 11-10-2014 aka Chou Jigen Game Neptune Have some progress here, it plays logo and opening video with low fps, reaches main menu and even plays main menu BGM. RE: Hyperdimension Neptune [BLJM60247] - tambre - 11-10-2014 I think this should be moved to intro. RE: Hyperdimension Neptune [BLJM60247] - BlackDaemon - 11-10-2014 Moved. RE: Hyperdimension Neptune [BLJM60247] - Nekotekina - 02-11-2015 New screenshots. Actually goes ingame but dies on 3D scene. I'll probably upload the commit with required fixes soon. RE: Hyperdimension Neptune [BLJM60247] - Darkriot - 02-12-2015 wow, Neko, looks amazing. Compared with the previous screenshots, you can see a huge change! Good job. RE: Hyperdimension Neptune [BLJM60247] - BlackDaemon - 01-13-2016 Tested on recent master build. Using DX12 crashes, when attempt to start new game. Requires libSre LLE'd. On earlier builds (PR #1414, possible broken in PR #1419) was going further, and crashes after dialogs (2nd screenshot). Code: Unhandled exception at 0x00007FFD2FB2E00C (ntdll.dll) in rpcs3.exe: 0xC0000374: A heap has been corrupted (parameters: 0x00007FFD2FB822B0). RE: Hyperdimension Neptune [BLJM60247] - Asinine - 12-30-2017 Playable as of https://forums.rpcs3.net/thread-178789.html with RPCS3 v0.0.4-6279-f271b650 or later. Game is the same, this thread is just using the title for the Japanese ID. (It was localized to neptunia) |