The Last of Us [BCES01584] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: The Last of Us [BCES01584] (/showthread.php?tid=182487) |
RE: The Last of Us [BCES01584] - Kravicka - 12-05-2017 I dont have save error Just black screen menu sound RPCS3.log.gz (Size: 204.84 KB / Downloads: 35) TTY.rar (Size: 1.6 KB / Downloads: 36) The Last of Us [BCES01584] - Masonly - 01-13-2018 Tested on rpcs3-v0.0.4-2018-01-13-c951601f_win64 with the configuration: Renderer: Vulkan Resolution: 1280x720 Audio: XAudio2 PPU Decoder: Recompiler SPU Decoder: Interpreter (fast) SPU Threads: Auto Load liblv2.sprx only Lower SPU thread priority Enable SPU loop detection with the hardware: Intel Core i5-7600k @ 4.8GHz (OCed) 32GB DDR4 @ 2400MHz GeForce GTX 1050 Ti Windows 10 Home Results: Loads splash, then goes to a black screen, but you can hear sounds from the main menu. RE: The Last of Us [BCES01584] - ShyPhoenix - 03-25-2018 Tested on RPCS3 v.0.0.5-6592-a36acf49d_win64 with the following PC specs: Intel Core i7-7700HQ @2.8 Ghz (Undervolted) 8GB DDR4 @2133Mhz GeForce GTX 1050 4GB GDDR5 Windows 10 Home With configuration: CPU PPU LLVM Recompiler SPU Fast interpreter SPU Threads Auto Load liblv2.sprx only Thread scheduler + SPU loop detection GPU Vulkan Res: 1280x720 downscaled to 50% Threshold 1x1 Use GPU Texture Scaling Status: Intro (as before) It gets into the first loading part, then loads a black screen and gets an autosave error (memory error with Recompiler), but sounds from the main menu can be heard. RE: The Last of Us [BCES01584] - ShyPhoenix - 03-31-2018 RPCS3.log.gz (Size: 364.83 KB / Downloads: 17) Tested with: v0.0.5-6611 (898637f) Alpha [2018-03-31]_win64 It progresses intro, now it shows even some "very bugged and glitched" textures from main menu..I really don't know the exact settings to make it go past the loading screen, but it's something that is related to "Write Color Buffers", "Disable Vertex Cache" and "Strict Rendering Mode". PC Specs: i7-7700HQ, RAM 8GB DDR4, GTX 1050 4GB GDDR5 Configuration used: CPU PPU LLVM Recompiler SPU Interpreter (Fast) SPU Threads 1 (It doesn't go into main menu with ALL the remaining options for me) Enable thread scheduler Enable SPU loop detection.. (Try Lower SPU Threads too, it works sometimes) GPU Vulkan Res. 1280x720 (Rec.) Strict Rendering Mode Write Color Buffers Disable Vertex Cache.. (Try Use GPU Texture Scaling too, sometimes it works, sometimes not) RE: The Last of Us [BCES01584] - Joao3233 - 04-03-2018 Some people were able to get into the game. They say you have to have patience because it can work right or wrong, and also because there is more going wrong than right. The game runs at 1 fps and 2 fps places open https://www.youtube.com/watch?v=NwGqy_WPcoM&t=94s RE: The Last of Us [BCES01584] - AAKH1361 - 04-03-2018 (04-03-2018, 12:39 PM)Joao3233 Wrote: Some people were able to get into the game. You can going to menu whit last build Select This Setting And Wait for go to First Menu ! RE: The Last of Us [BCES01584] - Joao3233 - 04-04-2018 I just found out that you need a save already advanced to enter RE: The Last of Us [BCES01584] - Asinine - 09-04-2018 Ingame as of https://forums.rpcs3.net/thread-196785-page-3.html No longer requires a save file! RE: The Last of Us [BCES01584] - Stalker1917 - 06-21-2020 Best stable after picture game was halted PPU LLVM Recompiler(ASMJIT) //Fast intepreter crashes too FrameLimit 60 Async(multi threaded) Resolution Scale 4x4 Write Color Buffer/Read Color Buffer [img]blob:https://imgur.com/5bb61e2c-cfda-4c8d-8830-526ac90184ac[/img] RE: The Last of Us [BCES01584] - MadMike - 07-14-2020 rpcs3-v0.0.11-10655-fe8bcac2_linux64.AppImage PC: Linux Debian 11 Bullseye , kernel 5.7.7 , Ryzen 2400G , 16gb , nvme 128gb RPCS: precise , llvm , Vulkan , limit 30 fps , Faudio BCES01584 The Last of Us Gfx: black screen after cut scene Sound: Status: Ingame (NOT Playable) Comment: A log of the game. linux user can use this cmd to zip log file cd /home/$user/.cache/rpcs3/ 7z -mx=1 a /"$HOME"/Desktop/RPCS3.log.7z RPCS3.log |