Kamen Rider Battride [BLJS10220] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Kamen Rider Battride [BLJS10220] (/showthread.php?tid=180215) Pages:
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RE: Kamen Rider Battride [BLJS10220] - Neilburst - 03-29-2017 ohh so that's why. i just can run it like 10-20 fps while playing but still playable at some point thank you for the answer RE: Kamen Rider Battride [BLJS10220] - digitaldude - 04-04-2017 This game is not actually playable, someone has progressed far into the game and found out the game freezes during a certain mission every time. sorry. Move to ingame. RE: Kamen Rider Battride [BLJS10220] - DeathMetalCrimson - 12-11-2017 About the freeze error mentionned in the previous post: F {PPU[0x100000f] Thread (runTaskMain) [0x00297b70]} MEM: Access violation reading location 0x41bac38e It happens upon selecting the mission that goes right after unlocking Decade / last rider: After the text dialog chain, after player selects and confirms character choice, screen goes black right away, the loading screen does not appear, and this error is shown. RE: Kamen Rider Battride [BLJS10220] - DeathMetalCrimson - 12-16-2017 Bump. Sorry for being so insistent, but I'm really interested in making this game playable as a huge fan of the franchise that wants to play it on the PC. I have very little to no ASM debugging experience, but I'm a C++ programmer (also working with ObjC, Java, etc.) who's working with game engines and I think I can quickly learn how to debug it, and therefore help in speeding up the process. I just need some kind of heads-up about where to start in general, and I will build up my way up from there. Can anyone help? Thanks in advance. RE: Kamen Rider Battride [BLJS10220] - digitaldude - 12-17-2017 So play game and encounter the error then upload the rpcs3 log here. RE: Kamen Rider Battride [BLJS10220] - DeathMetalCrimson - 12-17-2017 I already did that in the initial post. The only error that is popping out right at the moment on the crash/freeze is F {PPU[0x100000f] Thread (runTaskMain) [0x00297b70]} MEM: Access violation reading location 0x41bac38e Aside from spam logs that were mentionned in the posts of this thread. RE: Kamen Rider Battride [BLJS10220] - AMMAREN - 01-02-2018 ((Test on RPCS3 v0.0.4-6295-198e9dce Alpha)) Link Patreon for Help developer https://www.patreon.com/Nekotekina ------------------- Better in Vulkan -------------------- Speed : 30 Movie : Work Graphic : Work Music : Work The RPCS3 stop working after 19 min.. Then showing this error F {PPU[0x100000f] Thread (runTaskMain) [0x00297b70]} MEM: Access violation reading location 0x41bac38e The log file:- https://mega.nz/#!FA0UTLRT!_zIwL1Pj6uxm3JkByRBNqbVzyMG48RV27A2D_pNYvc8 ___________________________________ CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz) GPU:- GTX 1080 Motherboards:- ASUS X-99A-II RAM:- 32.0 GB (2666 MHz) RE: Kamen Rider Battride [BLJS10220] - AMMAREN - 08-03-2018 Perfect fully playable i can't see any problem in this game... ------------------------ ((Test on RPCS3 v0.0.5-7161-69af60749 Alpha)) Link Patreon for Help developer https://www.patreon.com/Nekotekina ------------------- Better in Vulkan -------------------- Speed : Full (30 FPS) Movie : Perfect Work Graphic : Perfect Work Music : Perfect Work The log file:- https://mega.nz/#!JA1n2IxK!7u9AZXHCC3jhmpIZFx-JFSWOXEd5xEbsqCnitZRRjYc ___________________________________ CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz) GPU:- GTX 1080 Motherboards:- ASUS X-99A-II RAM:- 32.0 GB (2666 MHz) |