Need help with running a game - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Community (https://forums.rpcs3.net/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=16) +--- Thread: Need help with running a game (/showthread.php?tid=176091) Pages:
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RE: Need help with running a game - Ivv - 12-05-2016 I have found a normal way to fix the issue with resolutionId. Anyway, pull request: https://github.com/RPCS3/rpcs3/pull/2234 RE: Need help with running a game - Dante38490 - 12-05-2016 (12-05-2016, 12:51 PM)ssshadow Wrote: I don't think any UE3 game (or pretty much any game really...) is working. Why UE3 game ? RE: Need help with running a game - Ivv - 12-06-2016 After implementing cellGcmSetFlipImmediate I can finally see the loading screen. However, after a while, Rendering Thread is producing deadlocks RE: Need help with running a game - Nezarn - 12-06-2016 (12-06-2016, 10:47 AM)Ivv Wrote: After implementing cellGcmSetFlipImmediate I can finally see the loading screen. However, after a while, Rendering Thread is producing deadlocks nice, since you're implementing\hacking in GCM stuff, can you take a look at cellGcmSetSecondVHandler ? (newer Atelier games and Ar Nosurge needs this (at least this is the last thing in the log and it doesn't even show FPS just an empty GSFrame)) RE: Need help with running a game - sajeel naeem - 01-02-2017 does anyone know what does this means **console spam redacted** RE: Need help with running a game - Ani - 01-02-2017 I've redacted your console spam. Please post your actual log file as an attachment. |