God of War: Collection [BCUS98229] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: God of War: Collection [BCUS98229] (/showthread.php?tid=157700) |
RE: God of War: Collection [BCUS98229] - Asinine - 12-31-2017 @madwiz you probably pirated it like everyone else with this white-screen issue. It's not a problem with the emulator. Atleast 20 people have had the same issue all because they are using the same bad version... RE: God of War: Collection [BCUS98229] - tipsysaturn - 02-23-2018 (12-31-2017, 04:41 AM)Asinine Wrote: @madwiz you probably pirated it like everyone else with this white-screen issue. It's not a problem with the emulator. Atleast 20 people have had the same issue all because they are using the same bad version... While the pirated version I used did have the same issue (didn't have a jailbreakable ps3) the copy that I ripped just today from my disk is having the issue, boots but white screen when launching game. RE: God of War: Collection [BCUS98229] - Ani - 02-23-2018 What methods did you use to dump it RE: God of War: Collection [BCUS98229] - tipsysaturn - 02-23-2018 (02-23-2018, 03:12 PM)Ani Wrote: What methods did you use to dump it multiman, copied it to a 1tb external hdd in fat32 format, I couldn't really find much on how you were meant to do it. edit: copied straight from the disk RE: God of War: Collection [BCUS98229] - Terg500 - 03-03-2018 Tried the game today, runs at 60 FPS. But at first it crashed with the following errors when I reached the soldier behind the bars in the tutorial level after the mini hydra Code: ·W 0:05:19.517115 {rsx::thread} RSX: Attempting to sample a currently bound render target @ 0xc1d80000 After changing SPU threads to 3, the resolution to 300% and the scale threshold to 128 it spammed this error a lot before it froze on the boat deck shortly after the soldier: Code: ·E 0:14:45.819604 {rsx::thread} HLE: Getting the real address failed. (addr=0x435a0664) RE: God of War: Collection [BCUS98229] - babosha - 03-03-2018 hi.. at start worked fine and stack .. E {PPU[0x100000c] Thread (BPETrophyInitThread) [0x000fe080]} sceNpTrophy: sceNpTrophyUnlockTrophy(context=0x1, handle=0x1, trophyId=9, platinumId=*0xd0081d90)... please help ...sorry my language so bad RE: God of War: Collection [BCUS98229] - Terg500 - 03-06-2018 (03-05-2018, 09:16 PM)Asinine Wrote: Use OpenGL and you wont get the fatal vertex shader error. Thank the gods for you. Fixed the crashes and I could complete the first level without problems.. RE: God of War: Collection [BCUS98229] - babosha - 03-11-2018 I need help about this error ....E {PPU[0x100000c] Thread (BPETrophyInitThread) [0x000fe0b4]} 'sceNpTrophyUnlockTrophy' failed with 0x80022915 : SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED [1] RE: God of War: Collection [BCUS98229] - Heavenly - 03-22-2018 Hi guys I need help with this error: E {rsx::thread} RSX: dst index out of range: 25 E {rsx::thread} RSX: ERROR: 0:210: 'dst_reg25' : undeclared identifier ERROR: 0:210: 'yw' : vector swizzle selection out of range ERROR: 0:210: '' : compilation terminated ERROR: 3 compilation errors. No code generated. E {rsx::thread} RSX: F {rsx::thread} class std::runtime_error thrown: Failed to compile vertex shader (in file Emu\RSX\VK\VKVertexProgram.cpp:350) RE: God of War: Collection [BCUS98229] - Ani - 03-22-2018 (03-22-2018, 07:10 PM)Heavenly Wrote: Hi guys Duplicate of https://forums.rpcs3.net/thread-198262.html |