Blast ProcessingSuper Street Fighter IV [BLUS30453]
Started by Blast Processing




2 posts in this topic
Blast Processing
Member


1
111 posts 21 threads Joined: Aug 2017
08-05-2017, 08:44 PM -
#1
Goes up to 60 fps in KD-11's build, does not work on master for me

Works with rpcs3-v0.0.3-2017-10-08-e8bde583_win64



Link to build download: https://ci.appveyor.com/project/kd-11/rp.../0.0.3-862

PPU: LLVM Recompiler
SPU: ASMJIT Recompiler
Enable SPU Loop Detection

Vulkan
Invalidate cache every frame
Use GPU Texture Scaling
This post was last modified: 10-13-2017, 07:47 PM by Blast Processing.
Blast Processing
Member


1
111 posts 21 threads Joined: Aug 2017
10-12-2017, 06:37 PM -
#2
Game works on master build now, still runs at 60fps even at 4K.

rpcs3-v0.0.3-2017-10-08-e8bde583_win64

Compatible Build: https://ci.appveyor.com/project/rpcs3/rp...0.0.3-6433

This post was last modified: 10-13-2017, 07:46 PM by digitaldude.
Ani
Administrator
*******


11
3,691 posts 96 threads Joined: Aug 2017
10-13-2017, 07:46 PM -
#3
Back to General Discussion, needs build string
    Desktop: Ryzen 7 2700X,   Radeon RX 6800 XT, 2x8G DDR4 3200MHz, Manjaro Linux
     Laptop: Intel i7 6700HQ, Intel HD 530,      2x8G DDR4 2133MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Windows 7


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