I sent the emulator's author that link in june or july,yeah he is impressive but emulator's authors are even more impressive
(09-22-2012, 05:30 PM)virgil94 Wrote: [ -> ]I sent the emulator's author that link in june or july,yeah he is impressive but emulator's authors are even more impressive
did they say anything about this
Yes,that it's an interesting finding.However I don't know if they implemented it yet
And what do you think about that?In my opinion it's great if more people join the team and makes it better
well, i think that it would be a good help if he joined, but at the same time, idk, cuz if you read that twitter message and comments below, he says that he would do it in a different way, i posted it here to know your oppinion on this
If the author of rpcs3 doesn't want to do it in an other way then it will most probably appear discussions and haters and so on.Lets see what DH decides since he is the only one working on the emu right now.From what i read it seems Kdsb wants to make it faster but DH wants to make it better,so there will be a lot to discuss
(02-23-2013, 07:43 PM)virgil94 Wrote: [ -> ]Lets see what DH decides since he is the only one working on the emu right now.
DH did a lot of work, but lets not forget about new committer rcxrdx, he helped with rpcs3 quite a lot, he is in the team probably 2 months, and sends commits quite often (1 per 8-12 days is fast in early stages of developement), if i got the skill to help with this emu, i would, but im just a beginner at programing
(im still learning C++)
hmmm I didn't follow recently rpcs3 so I didn't know about rcxrdx,indeed its fast for such a young emulator.Let's just hope that someday the emu gets better by the hands of more and more people