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Lopao

Hi,i think this topic will be verry good for new updates:
Last update:
rpcs3 SVN r42

rpcs3 SVN Changelog:
r42
OpenGL renderer:
- Implemented ProgramBuffer.
- Emulated more rsx commands.

rpcs3:
- Fixed crash on stop.

Interpreter & DisAsm:
- Added Pause button.
- Fixed freeze on Run.

tetris:
- Updated to last version.

We hope for new update.
Smile

Ekaseo

r43
rpcs3:
- Emulated more PPU / SPU instructions.
- Fixed some PPU syscalls.
- Fixed issue 4 .
- Improved CompilerELF.

Runo

Uhh, you beat me to it Tongue

Ekaseo

r44
- Implemented x64 version.
- Implemented DynamicMemoryBlock.
- Emulated some sys_time syscalls.
- Fixed ThreadBase execution.
- Fixed GCM callback.

Runo

r45
- Fixed Vertex Program decompilation for nvidia gpus.

Ekaseo

r46
Improved DynamicMemoryBlock.

Ekaseo

r47
- Added all SPU instructions to the DisAsm
- First part of the non-float SPU instructions implemented in the Interpreter

Ekaseo

-r48
- Implemented sys_semaphore syscalls.
- Emulated more PPU instructions.
- Improved ELF64 imports loader.
- Improved RSX callback.
- Fixed DbgConsole memory leak.
- Improved GSInfo.

sonic riders zero


r49
- Implemented vfsStream, vfsStreamMemory, vfsFileBase, vfsLocalFile.
- Fixed ELF32 loader.
r50
- Fixed PPC64 loader.
- Improved vfsStreamMemory.

Runo

r51
- More SPU instructions emulated
- Byte order will probably have to be reversed for halfword/word access
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