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Full Version: Dante's Inferno [NPUB30478]
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RPCS3 v0.0.11-10619-05dc6ad6 Alpha | HEAD | Firmware version: 4.82
Intel® Core™ i7-6700HQ CPU @ 2.60GHz | 8 Threads | 15.90 GiB RAM | TSC: 2.592GHz | AVX+ | FMA3 | TSX-FA


Game is fully playable at 60fps from beginning to end. No noticeable Crashes. Small in-game Graphical issues with Virgil not rendering its glow and Some In Game cutscenes are not properly working. 

Note: No specific options are needed other than Frame limit set to "auto" in order to play at 60fps. Everything else should be left at Default options. 
There was this issue with the game where Vergil is suppose to have a blueish tint to him that was missing when I played it on rpcs3
Using the most recent dev build, I'm running it at 4K@60fps with recommended settings on a i7 6700HQ with 16gb of ram and a 6GB GTX 1060 but there's constant audio stuttering during the cutscenes and sometimes during combat. I've tried all the fixes to no avail. Without the frame limit I can run it at 120fps. Seems odd that the audio would stutter. I've seen users with the same CPU and a slightly more powerful GPU play the game without audio stutter. Did I miss something somewhere?
(01-28-2021, 09:33 AM)BruceLeeFan88 Wrote: [ -> ]Using the most recent dev build, I'm running it at 4K@60fps with recommended settings on a i7 6700HQ with 16gb of ram and a 6GB GTX 1060 but there's constant audio stuttering during the cutscenes and sometimes during combat. I've tried all the fixes to no avail. Without the frame limit I can run it at 120fps. Seems odd that the audio would stutter. I've seen users with the same CPU and a slightly more powerful GPU play the game without audio stutter. Did I miss something somewhere?

 
I run this game at 4K as well what i found to work is to disable the  multi threaded RSX, set frame limit 59.94, and that stopped the sound studded, i say give it a try
Alright, this game seems a lot more playable now, however satan is still a black square in some cutscenes, and an unfixible bridge glitch is still a thing

https://youtu.be/KRxRJZx_Ns0

https://github.com/RPCS3/rpcs3/issues/9112
https://github.com/RPCS3/rpcs3/issues/8495

log file .gz is too big to attach, .gz is attached to my post here https://github.com/RPCS3/rpcs3/issues/8495

heres a save file attached,[attachment=21979], but its a bit before the crash, bit of walking, bit of cutscene and a bit of combat. I am so sick of hearing charon talking.

crashes on first attempt = 2
crashes on 10th attempt = 1
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