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Full Version: Dante's Inferno [NPUB30478]
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Issue has already been reported https://github.com/RPCS3/rpcs3/issues/4615 and fixed

Edit: fix merged, just update to latest build
Did a test today and the game constantly crashes when this error is encountered "F {RSX [0x0359e1c]} MEM: Access violation reading location 0x3c400000". Also there is a significant audio stuttering (Buffering isn't enabled) throughout the testing and gameplay drops on 30fps sometimes but overall it was ok.

Build: rpcs3-v0.0.6-8034-be6d9af1_win64
Best configuration I used to get past Death fight:
CPU
Interpreter (It seems the game isn't compatible yet to LLVM Recompiler, significant improvement when I used Interpreter)
ASMJIT Recompiler

Addtl setting:
LowerSPU thread priority checked

GPU
OpenGL (The game works with Vulkan but doesn't get past the first fight scene)

Setup:
i5-6600
GTX 970
8gb RAM
Actually working great with last builds (0.0.8-9355-db5d03c3 Alpha).1080p and 60fps with Vulkan

I think this game is now in "playable" status

You can see at my youtube page:



My pc settings

CPU: AMD Ryzen 5 3600Mhz
Board: MSI B450 Mortar
VGA: MSI RX580 8GB
Rams: Corsair Vengeance 16GB 3000Mhz
SSD: Corsair MP510 240GB
HDD: Seagate 2 TB 256MB
How about the first cutscene, no stuttering?
(01-11-2020, 07:30 PM)Ani Wrote: [ -> ]How about the first cutscene, no stuttering?

Yes! no stuttering. All fluent, all playable...
Hi, so this game is 100% playable until the end?
I dunno man people always find new problems with it. Should be playable.
Hi again,

I just finish the game today.

I'm saying again its all all fluent, all playable
(01-16-2020, 06:44 AM)Rakavuz Wrote: [ -> ]Hi again,

I just finish the game today.

I'm saying again its all  all fluent, all playable
Please post your setting.
Did everything worked? Cut scenes? All the special effects?
Yes, Everything works my settings and specs at my youtube channel, so you can watch it

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