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Full Version: Kidou Senshi Gundam Extreme VS Full Boost [BLJS10250]
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Hi, I'm new here, so I might be doing something wrong...
I'm using the rpcs3-v0.0.7-9224 and I've tried using the logs in this thread as reference but I can't make the game run beyond the publishers annoucements.
I would really appreciate any help!
Shadow Striping in Gundam Extreme VS. Full Boost version9832
RPCS3 Version: 0.0.9-10246-a203ff67 Alpha:

Heavy slowdown in-game, graphical glitches (shadow banding), and sound glitches.

About 4 versions ago, game had decent speed on Vulcan, with optimal settings.
Full playable on  Ryzen 7 CPU, GTX 1080 GPU, 32 of ram
No issues with default settings (almost, Vulkan with Anti-Aliasing OFF; ON produces a very pronounced image ghosting). Solid 60fps with only slight stuttering during transitions and loading screens. Movies play as intended.

No audio issues.

RPCS3 v0.0.11-10694-609182b1 Alpha
Ryzen 7 3700x
AMD RX 5700 XT
16GB RAM
Game performance and loading heavily tied to CPU.
Same results as Arde645, only stutters during loading, but will improve obviously with a much faster and higher tier CPU such as a 10750H/10850K and up.

Tested with various CPUs and GPUs, mostly for resolution upscaling.

CPUs tested: (the lower the stutter rating, the better)
5820K - 7/10 loading stutter
6700K - 5.5/10
3700X - 5/10
10750H - 4.5/10
10850K  - 2.5/10

GPUs tested: (resolution upscaling, mostly for image clarity, will impact performance as it peaks out on rendering resolution load)
GTX680 - 175% to 200% (2560x1440)
GTX1080 - 200% to 300% (3840x2160)
RTX2070/3080 - more or less the same, would require an actual 4K display to truly show pixel density
RPCS3 v0.0.20-13212-00274bb4

playable same as psn version. Needs WCB.
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